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016 – Preparing for Playtesting and Scattershot Testing episode artwork

EPISODE · Feb 22, 2019 · 17 MIN

016 – Preparing for Playtesting and Scattershot Testing

from Nerdlab Podcast

In episode 16 of the Nerdlab, I am talking about how I approach an upcoming playtesting weekend. In particular, I am talking about Scattershot Testing, a method I use to test as many different mechanics as possible in a single playtesting session: Instead of hunting for the answers to the core problems of my game I want to focus on those small moments when the game is going great. Maybe that sounds counterintuitive in the first moment but instead of solving problems I want to replicate successes. Topics I discussed in this episode: Different phases of playtesting during game design My goals and principles for playtesting Important Links: Nerdlab Website Nerdlab Facebook Page Nerdlab on Twitter Nerdlab on Instagram Sources: Music by Mathew Pablo

Episode metadata supplied by the publisher feed · Published Feb 22, 2019

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016 – Preparing for Playtesting and Scattershot Testing

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