Skip to content
019 - Two Headed Serpent - North Borneo - CODENAME - THFCT.mp3 episode artwork

Apr 4, 2019 51 min

019 - Two Headed Serpent - North Borneo - CODENAME - THFCT.mp3

from How We Roll Podcast Hosted by How We Roll Podcast

The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign set in the 1930s for Pulp Cthulhu. The heroes face the sinister conspiracies of an ancient race of monsters hell-bent on taking back a world that was once theirs. Join the players Joe, Liisa, Kuran, Aaron and Dave and our Keeper and writer of the campaign Scott Dorward, and we play through this exciting adventure! With huge thanks to Battle bards.com Syrinscape Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx You can find my new scenario "The Idol of Thoth" here http://www.drivethrurpg.com/product/229639/The-Idol-of-Thoth?src=hottest_filtered You can find us: On twitter @HWRpodcast On Facebook : https://www.facebook.com/HowWeRollPodcast/ On Discord: https://discord.gg/C7h6vuD On reddit: https://www.reddit.com/r/HowWeRollPodcast/

Episode details come from the podcast's RSS feed.

Embed this episode

The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign set in the 1930s for Pulp Cthulhu. The heroes face the sinister conspiracies of an ancient race of monsters hell-bent on taking back a world that was once theirs. Join the players Joe, Liisa, Kuran, Arron and Dave and our Keeper and writer of the campaign Scott Dorward, and we play through this exciting adventure!

Ready to play

019 - Two Headed Serpent - North Borneo - CODENAME - THFCT.mp3

0:00 51:06

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of How We Roll Podcast?

This episode is 51 minutes long.

When was this How We Roll Podcast episode published?

This episode was published on April 4, 2019.

Can I download this How We Roll Podcast episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.