061: Software Is For People episode artwork

EPISODE · Feb 9, 2022 · 51 MIN

061: Software Is For People

from Working Code · host Adam Tuttle, Ben Nadel, Carol Hamilton, Tim Cunningham

SponsorsAudible - get a free audiobook from Audible with no strings attached at https://workingcode.dev/audibleMany companies are seeded from the same basic concept: customers have a problem to be solved and the people on the Product team know how to solve it. This customer-centric approach is what gives a product much-needed early traction, helps build a loyal community, and lets customer-and-company alike feel as though they're moving in the same direction.As a company matures, however, the distance between the Customers and the Product team can begin to grow: it's no longer engineers jumping on Zoom calls with customers, it's a Support Team translating issues into a ticketing system which the engineers will then consume weeks later in an adjacent vacuum. This gap - this layer of abstraction - can create a breakdown in customer empathy and can quickly lead Product teams astray.This week on the show, the crew talks about their own experience dealing with customers. And, how hard it can be to manage expectations in either direction, whether it be the little customer with the "high urgency" tickets; or, the lone engineer who's super excited to build a custom feature even if it's not on the roadmap. None of it is easy; and, the less communication we have with our customers, the harder it seems to become.Follow the show and be sure to join the discussion on Discord! Our website is workingcode.dev and we're @WorkingCodePod on Twitter and Instagram. New episodes drop weekly on Wednesday.And, if you're feeling the love, support us on Patreon.With audio editing and engineering by ZCross Media.

Episode metadata supplied by the publisher feed · Published Feb 9, 2022

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061: Software Is For People

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