Skip to content
07 Inside Illustration - Illustration for Gaming episode artwork

Apr 22, 2025 51 min

07 Inside Illustration - Illustration for Gaming

from Inside Illustration by the AOI Hosted by Association of Illustrators

This episode is part of the Illustration for Gaming Season of Inside Illustration, the bi-annual suite of content from the Association of Illustrators. The visuals for video games are incredibly important, and in this episode we’re discussing the significance of originality (and how there could be more weird looking games), collaboration, the necessity for patience in long term projects, networking for artists in gaming, the impact of AI on the industry and lots more. Guests for the Illustration for Gaming season podcast are Catherine Unger, art director and 2D illustrator who has worked for State of Play Games, Broken Rules Games, Disney and more, plus Adam Vian, Creative Director, designer, writer and artist at indie game studio SFB Games, whose latest game is Crow Country. Click on the names to see the work, or go here. Catherine Unger www.catherineunger.com/ Adam Vian sfbgames.com/ Our host is Rachel Emily Taylor, artist, writer and BA Course Leader at Camberwell College of Art.

Episode details come from the podcast's RSS feed.

Embed this episode

Ready to play

07 Inside Illustration - Illustration for Gaming

0:00 51:49

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of Inside Illustration by the AOI?

This episode is 51 minutes long.

When was this Inside Illustration by the AOI episode published?

This episode was published on April 22, 2025.

Can I download this Inside Illustration by the AOI episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.