Skip to content
#105: Mail Call episode artwork

Nov 13, 2014 58 min

#105: Mail Call

from The Game Design Round Table Hosted by Dirk Knemeyer, David Heron & Rob Daviau

Dirk, David, and Rob Daviau are answering questions this week on topics about board game design, publishing, translations, and more!-------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, [email protected] David Heron - @DavidVHeron Rob Daviau -@RobDaviauGamer, [email protected] Outline 0:00:43 - What existing game do you wish you had designed? 0:04:02 - What can Eastern and Western developers learn from each other? 0:09:37 - What game design phrases make you cringe 0:15:48 - How will designers grow if creators are not from the dominant culture 0:19:31 - Can you expand on the concept of player empowerment? 0:24:31 - Should I sell my game to a publisher? 0:32:36 - What are some examples of board games with great digital versions? 0:40:45 - How do you find the right artist at the right rate? 0:44:52 - Should I be worried about someone stealing my idea? 0:47:48 - When is the right time to reach out to a big-name developer? 0:50:59 - At what point do you translate your game?

Episode details come from the podcast's RSS feed.

Embed this episode

Ready to play

#105: Mail Call

0:00 58:04

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of The Game Design Round Table?

This episode is 58 minutes long.

When was this The Game Design Round Table episode published?

This episode was published on November 13, 2014.

Can I download this The Game Design Round Table episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.