#108 - Peter McConnell Interview (Psychonauts 2, Tim Schafer, Orchestra, Star Wars, Lucas Arts etc.) episode artwork

EPISODE · Sep 25, 2021 · 48 MIN

#108 - Peter McConnell Interview (Psychonauts 2, Tim Schafer, Orchestra, Star Wars, Lucas Arts etc.)

from Kiwi Talkz

Peter McConnell is a game composer who is well known for composing games like Psychonauts, Grim Fandango, Sly Cooper and more. He worked for Lucas Arts as well during the 90s.   SOCIAL MEDIA TWITTER - @PeterNMcConnell   #psychonauts #lucasarts #timschafer   TIMESTAMPS 00:00 - Intro 00:40 - Peter’s Fedora 01:05 - How Peter Came Up With Musical Palette For Psychonauts 1&2 09:10 - Traditional Film Scores 10:37 - Humming Themes Into Cassette Players/MP3s 20:40 - Relationship With Tim Schafer 12:25 - Whats Special About Tim Schafer 16:10 - Learning To Take Constructive Criticism 17:12 - The Customer Is Always Right/Game Design Is A Collaborative Art 19:20 - Callouses/Difference Between Guitar & Violin/Playing Banjo 22:46 - When Orchestra Became Prevalent In Game Music 24:24 - Peter’s First Orchestral Recording 28:28 - The Process Of Recording The Music During Psychonauts 2 30:16 - Recording Remotely/Audiomovers 33:36 - Necessity Is The Mother Of Invention/Benefits Of Recording With Smaller Orchestras 34:47 - Voice Acting For Lucas Arts/Yoda  37:01 - Peter Prefers Composing To His Days Doing Multiple Tasks At Lucas Arts 37:47 - Being Summond To Answer For Doing A Metal Version Of Imperial March 38:58 - Having To Make Music In Style Of John Williams/Music For Star Wars Games 40:39 - Lucas Arts Was A Crash Course To Prepare Peter For Where He Is Now 42:05 - Scary Time Of Being A Freelancer/Why Peter Left Lucas Arts 43:55 - Skills Peter Wants To Improve On 45:20 - Work Life Balance 46:16 - Where To Follow Peter McConnell

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#108 - Peter McConnell Interview (Psychonauts 2, Tim Schafer, Orchestra, Star Wars, Lucas Arts etc.)

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