109 - The Sound of Ghost of Tsushima episode artwork

EPISODE · Jan 11, 2022 · 52 MIN

109 - The Sound of Ghost of Tsushima

from Dolby Creator Talks

Since so much groundbreaking sound work is being created in the world of gaming these days, we've decided to dedicate the next few episodes of this podcast to some of the superstars behind your favorite new video games. Continuing that ongoing coverage, today our colleague Alistair Hirst sits down with the sound team behind "Ghost of Tsushima," a giant open world Samurai action game set in feudal Japan. The team took painstaking steps to give players as authentic and immersive an experience as possible. "We did an immense amount of research. Every single team did, because we're really having to learn this entire historical time period. It really happened, it really existed. And while taking creative liberties where necessary, we still wanted to do the time period and the content justice... It was just constant research and going out in the field and recording. We employed our team at Sony Japan studio... to go record throughout the main island of Japan, to capture a lot of ambience for us. And all of these things really helped inform how the game was going to sound."— Brad Meyer, Audio Director, "Ghost of Tsushima"Be sure to check out "Ghost of Tsushima," available now on PlayStation 4 and PlayStation 5.Please subscribe to Sound + Image Lab: The Dolby Institute Podcast wherever you get your podcasts.You can also check out the video for this episode.Learn more about the Dolby Institute and check out Dolby.com. Connect with Dolby on Instagram, Twitter, Facebook, or LinkedIn. 

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How the sound team crafted an immersive and authentic soundtrack for the epic Samurai video game set in feudal Japan.

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109 - The Sound of Ghost of Tsushima

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