EPISODE · Jan 17, 2024 · 27 MIN
11. Gloomhaven: Jaws of the Lion
from The Tabletop Takeaway: A Board Game Design Podcast · host Ananda Guneratne, Charlie McCarron, Trevor Muller-Hegel
How do you make progression fun when players are getting weaker over time? Does AI for tactical combat need to be complicated? Can you have too much content? Trevor, Ananda, and Charlie analyze Gloomhaven: Jaws of the Lion.
Embed this episode
Ready to play
11. Gloomhaven: Jaws of the Lion
0:00
27:20
1×
No transcript for this episode yet
Similar Episodes
No similar episodes found.
Similar Podcasts
No similar podcasts found.
Frequently Asked Questions
How long is this episode of The Tabletop Takeaway: A Board Game Design Podcast?
This episode is 27 minutes long.
When was this The Tabletop Takeaway: A Board Game Design Podcast episode published?
This episode was published on January 17, 2024.
Can I download this The Tabletop Takeaway: A Board Game Design Podcast episode?
Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!