11. Gloomhaven: Jaws of the Lion episode artwork

EPISODE · Jan 17, 2024 · 27 MIN

11. Gloomhaven: Jaws of the Lion

from The Tabletop Takeaway: A Board Game Design Podcast · host Ananda Guneratne, Charlie McCarron, Trevor Muller-Hegel

How do you make progression fun when players are getting weaker over time? Does AI for tactical combat need to be complicated? Can you have too much content? Trevor, Ananda, and Charlie analyze Gloomhaven: Jaws of the Lion.

Episode metadata supplied by the publisher feed · Published Jan 17, 2024

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11. Gloomhaven: Jaws of the Lion

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