#112 How should an in-game economy be balanced? episode artwork

EPISODE · Jul 7, 2025 · 1H 1M

#112 How should an in-game economy be balanced?

from Crubcast · host Crub

How do you make an in-game economy "just right"? How do you balance it to fit the needs of the most players possible? How do you tune a game to prepare for "a Nicco"? Could the crub crew take a gorilla...?MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESAt around 26:40 Kevin invokes Nicco's Resident Evil Take. If you aren't aware, become aware: https://youtu.be/3Ii5Q2uBR1MTODAY'S CRUBCAST HOSTSChris: https://www.youtube.com/@MykonosFanNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgMoriarty: https://www.youtube.com/@reallycoolTrav: https://www.youtube.com/@ThatTravGuyCHAPTERS00:00 This Zelda shit sounds suspicious08:04 HOLD ON, Nicco. (Doom Eternal x Balatro)12:11 Optimizing fun out of the experience, the gamer's way20:29 Nicco's extreme thoughts on what an in-game economy should be28:13 Chris mentions Bioshock Infinite in 202535:23 Insane Pokemon, and plight of the common gamer47:11 *taps headband* infinite ammo54:16 Could the crub crew beat one gorilla? (Chef Kilo) ★ Support this podcast on Patreon ★

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#112 How should an in-game economy be balanced?

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