114. Themes and Pillars | S4E3 episode artwork

EPISODE · Dec 11, 2023 · 49 MIN

114. Themes and Pillars | S4E3

from Furidashi Game Design Academy · host Nicholas Theisen

In this episode we focus on where ideas come from, how they develop out of our experiences and interests, and how they ultimately coalesce into specific pillars and themes for a game. We also discuss what it means for these pillars to be in tension with one another, and how that can play out both in terms of a game's narrative as well as its mechanics. Download the Le Concours des Filles (soon to be Sympathetic Memories) demo for free on our Itch.io site: https://furidashipod.itch.io/le-concours-des-filles Substack: https://gamedesigndiscourse.substack.com/ Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality

Episode metadata supplied by the publisher feed · Published Dec 11, 2023

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114. Themes and Pillars | S4E3

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