115. Subjectivity in Narration | S4E4 episode artwork

EPISODE · Jan 8, 2024 · 47 MIN

115. Subjectivity in Narration | S4E4

from Furidashi Game Design Academy · host Nicholas Theisen

In this episode we talk about the uses of first and second person narration in games, not only in terms of basic storytelling but also how they work their way into systems like objectives and quest logs. We explore the philosophical underpinnings of first person perspective and try to show how games can actually meaningfully collapse what we typically think of as subjective and objective modes of understanding. Download the Le Concours des Filles (soon to be Sympathetic Memories) demo for free on our Itch.io site: https://furidashipod.itch.io/le-concours-des-filles Substack: https://gamedesigndiscourse.substack.com/ Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality

Episode metadata supplied by the publisher feed · Published Jan 8, 2024

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115. Subjectivity in Narration | S4E4

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