EPISODE · Dec 11, 2021 · 55 MIN
#117 - Curtis Schweitzer Interview (Halo Infinite, 343 Industries, Composing, Starbound, Film etc.)
from Kiwi Talkz
Curtis Schweitzer is a video game composer that recently scored a majority of the soundtrack for Halo Infinite, he came into prominence for his phenomenal score to Starbound. #haloinfinite #343industries #starbound SOCIAL MEDIA WEBSITE - curtisschweitzer.com YOUTUBE - @Curtis Schweitzer TWITTER - @cschweitzer FACEBOOK - @cschweitzermusic TIMESTAMPS 00:00 - Intro 00:39 - Curtis’ Reaction When He Was Picked To Compose For Halo Infinite 02:02 - Preparation For Scoring Halo Infinite 03:25 - 2019 Trailer Demo Curtis Did Was Way Off The Mark/Responding To Feedback 04:20 - Halo Infinite Music Required Heaps Of Revisions/ 05:50 - Curtis’ Most Used Instruments/Music Background 06:49 - Music Supervision On Halo Infinite/Gareth Coker 09:10 - Zeta Halo Music/Doing What You Are Told 10:45 - Zeta Halo Theme Was Split Into Two Different Tracks 12:24 - Some Halo Music Wasn’t Scored To Gameplay Footage 14:01 - 2019 E3 Trailer 15:04 - How Long It Takes For Curtis To Get Feedback On A Music Piece 16:04 - Keeping Track Of All The Different Feedback Notes 19:24 - Writing 2mins Of Music A Day/Giving Yourself Space To Allow Music To Sink In 21:06 - Self Imposed Deadlines/Be Kind To Your New Ideas 23:05 - Curtis Regrets Some Of The Halo Infinite Pieces He Submitted 23:52 - What Got Curtis The Job Scoring For Halo Infinite 25:08 - Halo Infinite Is Epic & Hopeful 26:10 - Alex Bhore(This Will Destroy You) Scored The Multiplayer 27:33 - Pros & Cons Of Composing For Cinematics & Gameplay 29:32 - Pieces Where Curtis Had To Do A Huge Amount Of Rewriters(move music) 30:41 - Curtis’ Layout In Logic 32:10 - Halo Infinite Is The First Game Curtis Worked With An Orchestra/Film Deadlines 33:48 - Technology Makes Working On A Film Easier 34:46 - Curtis Is Influenced By A Lot Of Film Composers 35:57 - Curtis Originally Wanted To Be A Film Composer/Starbound Music 39:24 - Curtis Is Still Working On A Game Since Starbound 40:11 - Not Knowing What Your Next Project Is/Royalty Free Tracks 41:33 - Keeping Game Secrets Is Easy/Changes Of Development 42:35 - Projects Curtis Would Love To Do/How AAA & Indie Music Works 44:46 - Gareth Coker 46:19 - Curtis Often Doubted His Skills While Working On Halo Infinite/Music Education 48:50 - Curtis Writes With Melody In Mind/Commercial Music/Remixing Halo Melodies 50:45 - Writing Original Pieces Harder than Remixing Pieces/Monk Chant 53:15 - Where To Follow Curtis Schweitzer/Music Live Sessions
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#117 - Curtis Schweitzer Interview (Halo Infinite, 343 Industries, Composing, Starbound, Film etc.)
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