13. Rewarding Game Design episode artwork

EPISODE · Feb 22, 2021 · 38 MIN

13. Rewarding Game Design

from Furidashi Game Design Academy · host Nicholas Theisen

Lauryn and Nicholas follow up their gamification episode with a deep dive into how games evolved into doing loot grinds and the games that give some hope that we're moving away from that. Also starring: Halloween in Animal Crossing and why Nicholas wants to conquer the world. Follow us on Twitter! The Pod: http://www.twitter.com/furidashipod Lauryn: http://www.twitter.com/thelaurynash Nicholas: http://www.twitter.com/uahsenaa

Episode metadata supplied by the publisher feed · Published Feb 22, 2021

Embed this episode

NOW PLAYING

13. Rewarding Game Design

0:00 38:37

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

Frequently Asked Questions

How long is this episode of Furidashi Game Design Academy?

This episode is 38 minutes long.

When was this Furidashi Game Design Academy episode published?

This episode was published on February 22, 2021.

Can I download this Furidashi Game Design Academy episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!