EPISODE · Feb 22, 2021 · 38 MIN
13. Rewarding Game Design
from Furidashi Game Design Academy · host Nicholas Theisen
Lauryn and Nicholas follow up their gamification episode with a deep dive into how games evolved into doing loot grinds and the games that give some hope that we're moving away from that. Also starring: Halloween in Animal Crossing and why Nicholas wants to conquer the world. Follow us on Twitter! The Pod: http://www.twitter.com/furidashipod Lauryn: http://www.twitter.com/thelaurynash Nicholas: http://www.twitter.com/uahsenaa
What this episode covers
Lauryn and Nicholas follow up their gamification episode with a deep dive into how games evolved into doing loot grinds and the games that give some hope that we're moving away from that. Also starring: Halloween in Animal Crossing and why Nicholas wants to conquer the world. Follow us on Twitter! The Pod: http://www.twitter.com/furidashipod Lauryn: http://www.twitter.com/thelaurynash Nicholas: http://www.twitter.com/uahsenaa
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13. Rewarding Game Design
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