EPISODE · May 22, 2025 · 58 MIN
130. Clair Obscur: Expedition 33 | S5E8
from Furidashi Game Design Academy · host Nicholas Theisen
In this episode, we think about games as a complete composition of many artforms and how Clair Obscur: Expedition 33 withholds the kinds of information that normally aid gameplay in order to get the player to treat the game as much as a work of art to be appreciated as be immersed in. Substack: https://gamedesigndiscourse.substack.com/ Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://bsky.app/profile/espressocat.bsky.social Nicholas: https://bsky.app/profile/academicality.bsky.social
What this episode covers
In this episode, we think about games as a complete composition of many artforms and how Clair Obscur: Expedition 33 withholds the kinds of information that normally aid gameplay in order to get the player to treat the game as much as a work of art to be appreciated as be immersed in. Substack: https://gamedesigndiscourse.substack.com/ Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://bsky.app/profile/espressocat.bsky.social Nicholas: https://bsky.app/profile/academicality.bsky.social
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130. Clair Obscur: Expedition 33 | S5E8
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