132 - Saying Yes episode artwork

EPISODE · May 12, 2017 · 8 MIN

132 - Saying Yes

from AADA - Raw, direct and live chats about design and creativity · host Craig Burgess

What does saying yes too often really lead to? Subscribe: ITUNES | ANDROID | STITCHER | RSS FEED Music and links from this episode Too Far Gone by Ryan Little Interstellar Export by The Insider Calm The Fuck Down by Broke For Free Line-by-line notes Over the next two episodes I want to present two sides of the coin as a designer There’s the saying yes side That’s saying yes to amends, or things you think you shouldn’t say yes to Then there’s the other side The saying no side The standing your ground, and not budging side Today is saying yes Let’s explore saying yes This is AADA, and I’m Craig Burgess MUSIC I’ve said many times before Design is a weird profession There’s no formal education required Every agency works differently And every designer works differently We all work with clients differently as well And say yes or no to different things When you first start out as a designer You say yes a lot When a client asks you to change something You just do it Often you don’t even question it, because you don’t know any better Or you might not have the confidence or the experience yet to say otherwise I think there’s actually two types of designers There’s the Yes Designers These kinds of designers will always do whatever the client wants to please them Clients like these kinds of designers for obvious reasons And some designers would argue that as a designer you should always be like this After all, the customer is always right, right? Well, wrong In the design world, the client is often wrong And it’s our duty as a designer to make the client aware of that We should tell them when they’re wrong, always Not in a nasty way And not in a combative way that ruins relationships And not even in a difficult way I just believe that before we say yes, it’s our duty to explore the reasons behind a change If the changes that a client is asking for are sensible, go nuts. Just change it But if a client is suggesting stupid things Or things that will make your design work worse Challenge the request And don’t automatically say yes Try and find out the underlying reasons for these changes Sometimes they’re silly, and purely because a client wants to put their stamp on a project This is OK to a point But when those pointless changes start to affect the end product It isn’t OK anymore, and you should start raising your concerns Automatically saying

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