EPISODE · Feb 20, 2019 · 1H 10M
14: James Hudson (Druid City Games, Skybound Games) joins us to revisit ethics in board game media, plus bad board game art, the importance of story context, and our favorite board game influencers
from Going Analog Podcast · host Going Analog
Our friend James Hudson, head of Druid City Games and the tabletop division of Skybound Games, joins us to revisit ethics in board game media, as well as answer the many questions we throw at him. Plus Christina asks how ugly game art happens, Shoe discusses the importance of story in games that don't center around story, and Mike shares some of his favorite board game influencers. Games we discussed - Intro: Tidal Blades Valor & Villainy The Grimm Forest The Grimm Masquerade The Walking Dead: Something to Fear Sorcerer City Christina's segment: The Castles of Burgundy Innovation Fairy Tile Rising 5: Runes of Asteros Hansa Teutonica Shoe's segment: Tales of the Arabian Nights Steampunk Rally Brass: Birmingham Near and Far Above and Below Dogs of War Wonderland's War Pandemic Legacy: Season 1 Sherlock Holmes: Consulting Detective James's segment: Orleans Mike's segment: No games mentioned, but lots of people to follow Final Thoughts: Gugong Treasure Island Cryptid Tobago Rise of Queensdale Broom Service Broom Service: The Card Game Songbirds Learn more about your ad choices. Visit megaphone.fm/adchoices
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14: James Hudson (Druid City Games, Skybound Games) joins us to revisit ethics in board game media, plus bad board game art, the importance of story context, and our favorite board game influencers
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