#141: Lost Ruins of Arnak episode artwork

EPISODE · Oct 27, 2020 · 1H 4M

#141: Lost Ruins of Arnak

from So Very Wrong About Games · host Pickaxe

The unofficial motto of SVWAG has always been, "stop trying to make fetch happen." Similarly, you can't just make up words out of thin air--it's not like they're holidays or anything that can be conjured ex nihilo (Happy Arkhipov Day!). What's an Arnak, anyway? Can you lose ruins of something that never existed? I suppose a fantasy is a good pretext to give us an arm's length distance from generations of pith-decked looters and graverobbers. Relatedly, Walker desperately wants to coin the term "Azteckian," but Mark's not having it.Games Played Last Week: 01:32 -Quantum (Eric Zimmerman, Funforge, 2013)04:15 -Infinity Gauntlet: A Love Letter Game (Seiji Kanai & Alexander Ortloff, Zman Games, 2020)07:34 -BattleCON: Unleashed (D. Brad Talton, Level 99 Games, 2020)12:52 -Sakura Arms (BakaFire, AEG, 2017)15:05 -Race for the Galaxy: The Brink of War (Thomas Lehmann, Rio Grande Games, 2010)16:52 -Carcassonne: Hunters and Gatherers (Klaus-Jürgen Wrede & Bernd Brunnhofer, Hans im Glück, 2002)18:27 -Alhambra (Dirk Henn, Queen Games, 2003)20:12 -Pavlov's House (David Thompson, Dan Verssen Games, 2018)27:17 -Luxor (Rudiger Dorn, Queen Games, 2018)29:25 -Quetzal (Alexandre Garcia, Gigamic, 2020)News (and why it doesn't matter):32:24 Descent: Legends of the Dark34:28 Dragonlance digression36:38 More Knizia from Grail Games37:59 Too many Kickstarters! Yedo, Freedom Five, Frostpunk, Darkest Dungeon, Grand Austria Hotel, Crash Octopus, Kabuto Sumo, Sakura Arms38:51 Arkhipov Day: Ocotber 27th39:01 Feature Game: Lost Ruins of Arnak (Elwen & Mín, CGE, 2020)Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit podcastchoices.com/adchoices

The unofficial motto of SVWAG has always been, "stop trying to make fetch happen." Similarly, you can't just make up words out of thin air--it's not like they're holidays or anything that can be conjured ex nihilo (Happy Arkhipov Day!). What's an Arnak, anyway? Can you lose ruins of something that never existed? I suppose a fantasy is a good pretext to give us an arm's length distance from generations of pith-decked looters and graverobbers. Relatedly, Walker desperately wants to coin the term "Azteckian," but Mark's not having it.Games Played Last Week: 01:32 -Quantum (Eric Zimmerman, Funforge, 2013)04:15 -Infinity Gauntlet: A Love Letter Game (Seiji Kanai & Alexander Ortloff, Zman Games, 2020)07:34 -BattleCON: Unleashed (D. Brad Talton, Level 99 Games, 2020)12:52 -Sakura Arms (BakaFire, AEG, 2017)15:05 -Race for the Galaxy: The Brink of War (Thomas Lehmann, Rio Grande Games, 2010)16:52 -Carcassonne: Hunters and Gatherers (Klaus-Jürgen Wrede & Bernd Brunnhofer, Hans im Glück, 2002)18:27 -Alhambra (Dirk Henn, Queen Games, 2003)20:12 -Pavlov's House (David Thompson, Dan Verssen Games, 2018)27:17 -Luxor (Rudiger Dorn, Queen Games, 2018)29:25 -Quetzal (Alexandre Garcia, Gigamic, 2020)News (and why it doesn't matter):32:24 Descent: Legends of the Dark34:28 Dragonlance digression36:38 More Knizia from Grail Games37:59 Too many Kickstarters! Yedo, Freedom Five, Frostpunk, Darkest Dungeon, Grand Austria Hotel, Crash Octopus, Kabuto Sumo, Sakura Arms38:51 Arkhipov Day: Ocotber 27th39:01 Feature Game: Lost Ruins of Arnak (Elwen & Mín, CGE, 2020)Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit podcastchoices.com/adchoices

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#141: Lost Ruins of Arnak

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The unofficial motto of SVWAG has always been, "stop trying to make fetch happen." Similarly, you can't just make up words out of thin air--it's not like they're holidays or anything that can be conjured ex nihilo (Happy Arkhipov Day!). What's an...

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