147: Into the Breach episode artwork

EPISODE · Apr 3, 2018 · 1H 36M

147: Into the Breach

from The Short Game · host The Short Game

Into the Breach is the second game by FTL developer Subset Games. FTL was the focus of the fifth episode of this podcast, way back in May of 2014,and has been a major obsession for all of us (but especially Nate) ever since. This time, Subset has taken on the tactical strategy genre, but their take is one of the most streamlined and cleverly designed games in the history of the genre. We are joined this week by guest host Sandy Bledsoe, managing partner of Houston gaming tavern Coral Sword, who has spent the time since the game’s release streaming Into the Breach on Coral Sword’s Twitch channel. We discuss the game’s unique mechanics, and try to avoid constant comparisons to FTL. Stick around after the spoiler break at [01:03:17] for in depth strategy talk. Into the Breach is available for Windows via Steam, Humble, and GOG for $14.99. As a (somewhat) roguelike-inspired game, each battle is short and each run takes around 30-45 minutes, but the game is meant to be re-played for advancement and progression. For Mac users, the DRM free versions of the game (via Humble or GOG) run just fine via WINE. Use tools like WineBottler to install. Links for this episode: 05: FTL – Faster Than Light – The Short Game CoralSword (@CoralSword) | Twitter Coral Sword – Home | Facebook CoralSword – Twitch CoralSword – Sandy’s Sandbox – “Into the Breach” – Twitch ‘Into the Breach’ Didn’t Click Until I Played it Like an EMT – Waypoint Sanford // Sandy (@sanfordandpun) • Instagram photos and videos You can follow our show on Twitter at @_shortgame Like the show? Support us by writing a review on iTunes! Your hosts this week were: Sandy Bledsoe – @sanfordandpun on Instagram Nate Heininger – @natestl Raygan Kelly – @raygank Shane Kelly – @8bitShane (00:00) - Into The Breach (01:03:17) - Spoiler Break

Episode metadata supplied by the publisher feed · Published Apr 3, 2018

Into the Breach is the second game by FTL developer Subset Games. FTL was the focus of the fifth episode of this podcast, way back in May of 2014,and has been a major obsession for all of us (but especially Nate) ever since. This time, Subset has taken on the tactical strategy genre, but their take is one of the most streamlined and cleverly designed games in the history of the genre. We are joined this week by guest host Sandy Bledsoe, managing partner of Houston gaming tavern Coral Sword, who has spent the time since the game’s release streaming Into the Breach on Coral Sword’s Twitch channel. We discuss the game’s unique mechanics, and try to avoid constant comparisons to FTL. Stick around after the spoiler break at [01:03:17] for in depth strategy talk. Into the Breach is available for Windows via Steam, Humble, and GOG for $14.99. As a (somewhat) roguelike-inspired game, each battle is short and each run takes around 30-45 minutes, but the game is meant to be re-played for advancement and progression. For Mac users, the DRM free versions of the game (via Humble or GOG) run just fine via WINE. Use tools like WineBottler to install. Links for this episode: 05: FTL – Faster Than Light – The Short Game CoralSword (@CoralSword) | Twitter Coral Sword – Home | Facebook CoralSword – Twitch CoralSword – Sandy’s Sandbox – “Into the Breach” – Twitch ‘Into the Breach’ Didn’t Click Until I Played it Like an EMT – Waypoint Sanford // Sandy (@sanfordandpun) • Instagram photos and videos You can follow our show on Twitter at @_shortgame Like the show? Support us by writing a review on iTunes! Your hosts this week were: Sandy Bledsoe – @sanfordandpun on Instagram Nate Heininger – @natestl Raygan Kelly – @raygank Shane Kelly – @8bitShane (00:00) - Into The Breach (01:03:17) - Spoiler Break

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147: Into the Breach

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Into the Breach is the second game by FTL developer Subset Games. FTL was the focus of the fifth episode of this podcast, way back in May of 2014,and has been a major obsession for all of us (but especially Nate) ever since. This time, Subset has...

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