EPISODE · Sep 7, 2026 · 1H 19M
15. Backward induction: chess, strategies, and credible threats
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Game Theory (ECON 159)We first discuss Zermelo's theorem: that games like tic-tac-toe or chess have a solution. That is, either there is a way for player 1 to force a win, or there is a way for player 1 to force a tie, or there is a way for player 2 to force a win. The proof is by induction. Then we formally define and informally discuss both perfect information and strategies in such games. This allows us to find Nash equilibria in sequential games. But we find that some Nash equilibria are inconsistent with backward induction. In particular, we discuss an example that involves a threat that is believed in an equilibrium but does not seem credible.00:00 - Chapter 1. First and Second Mover Advantages: Zermelo's Theorem10:17 - Chapter 2. Zermelo's Theorem: Proof17:06 - Chapter 3. Zermelo's Theorem: Generalization31:20 - Chapter 4. Zermelo's Theorem: Games of Induction40:27 - Chapter 5. Games of Perfect Information: Definition01:01:56 - Chapter 6. Games of Perfect Information: Economic ExampleComplete course materials are available at the Yale Online website: online.yale.eduThis course was recorded in Fall 2007. Learn more about your ad choices. Visit megaphone.fm/adchoices
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15. Backward induction: chess, strategies, and credible threats
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