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153: Adventure Site Design: Plan Less, Play More episode artwork

Dec 17, 2024 7 min

153: Adventure Site Design: Plan Less, Play More

from Dekahedron Fannish Podcast Hosted by J.P. Gill

I respond to a thought-provoking question from Jason over at the Nerds RPG Variety Cast: Should GMs pre-plan specific adventure site bonuses, or leave them open to improvisation? I share why I opt for a flexible, on-the-fly approach to site design and gameplay in D&D and other RPGs. Topics include: * The pitfalls of pre-planning bonuses and tactical combat. * How abstract combat and player creativity enrich the game. * Using luck rolls to resolve player actions dynamically. * Encouraging collaborative storytelling for a more immersive experience. Check out the Nerds RPG Variety Cast episode that inspired this discussion here: https://creators.spotify.com/pod/show/jason376/episodes/S2B13-Approaching-TTRPG-Adventure-Site-Design-e2rfpeu Share your thoughts via: 🌐 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠sayhi.chat/dekahedron⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 📧 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠[email protected]⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 📞📱 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠562-RPG-CAST (⁠⁠⁠⁠⁠⁠⁠562-774-2278⁠⁠⁠⁠⁠⁠⁠)⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ More information is at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠dekahedron.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

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153: Adventure Site Design: Plan Less, Play More

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This episode was published on December 17, 2024.

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