2.10 Adaptable Storytelling in Baldur’s Gate 3 episode artwork

EPISODE · Feb 7, 2024 · 40 MIN

2.10 Adaptable Storytelling in Baldur’s Gate 3

from The Worldbuilder’s Tavern · host Emma Maione, Allison Alexander, and Christiana Jones

In this episode, we're chatting about worldbuilding in the shadows, how actions matter, and adaptable storytelling in the video game Baldur's Gate 3. Proprietor's Pick: The West Passage by Jared Pechaček Intro and outro music: "The Tavern" by Michael Ghelfi Visit the Tavern: ⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠ | ⁠⁠⁠⁠⁠TikTok⁠⁠⁠⁠⁠ | ⁠⁠⁠⁠⁠Discord⁠⁠⁠⁠⁠ Access bonus content and support us on ⁠⁠⁠⁠⁠Patreon⁠

We chat about worldbuilding in the shadows, how actions matter, and adaptable storytelling in the video game Baldur’s Gate 3.

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2.10 Adaptable Storytelling in Baldur’s Gate 3

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This episode is 40 minutes long.

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This episode was published on February 7, 2024.

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In this episode, we're chatting about worldbuilding in the shadows, how actions matter, and adaptable storytelling in the video game Baldur's Gate 3. Proprietor's Pick: The West Passage by Jared Pechaček Intro and outro music: "The Tavern" by...

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