#200 - Denis Dyack Interview On Nintendo, Eternal Darkness, Deadhaus Sonata, AI, Epic Lawsuit...... episode artwork

EPISODE · Feb 14, 2026 · 2H 16M

#200 - Denis Dyack Interview On Nintendo, Eternal Darkness, Deadhaus Sonata, AI, Epic Lawsuit......

from Kiwi Talkz

Denis Dyack is a legend in the industry and one of the few devs who has been exposed to both the Japanese and Western way of designing games. He is the man behind Legacy Of Kain and Eternal Darkness. I spoke with him in 2023 and he returns to promote his new game Deadhaus Sonata #nintendo #legacyofkain #epicgames My first interview with him is here https://youtu.be/Txt85DT68rQ WEBSITE - https://deadhaussonata.com/ TWITTER - @DDyack TWITTER - @DeadhausGameTIMESTAMPS00:00 - Intro00:00 - Whats Changed In 3 Years Regarding Deadhaus Sonata05:02 - Deterministic Systems/Quantum Theory12:00 - Why Taking A Break Benefited The Project/Celestial Clock14:50 - Weather Physics/Zelda: BOTW/History20:20 - The Game Will Live Forever/Stop Killing Games25:20 - The Different Engines Used For Deadhaus Sonata/Unreal Engine 527:40 - Why Unreal 5 Games Are Badly Optimised/The Industry Is In Dire Straits34:20 - GTA 6’s Impact On The Industry/AAA Games Are Too Big In Size37:29 - Denis’s Thoughts On Resident Evil/Pitching A Game To Nintendo42:00 - Western Publishers Only Care About Graphics44:00 - Embracers Demise/Why Pitching Games Now Is So Hard47:28 - Game Devs Are Terrified Of Nintendo Treehouse51:20 - How Marketing Teams Look At Games/Lack Of Innovation53:50 - Getting Investment For Games/Denis Couldnt Get Funding58:30 - U.S. Culture/Talent/ Japan’s Advantage Over The Rest Of World In Game Development1:01:50 - Darwinism/People Misunderstand AI1:12:20 -Technology Doesnt Save Time1:19:30 - Why Nintendo Will Easily Survive The Dire Times InThe Industry1:22:15 - AI In Games Can Beneift Gamers1:24:20 - Prophecy Of Tothe1:28:09 - Silicon Knights Demise Deeply Hurt Denis/Society Is Crumbling1:29:30 - Making Up With Epic & Tim After The Lawsuit1:32:10 - Working With Tanabe/Friendship With Iwata1:35:00 - Exploitation In The West/Denis Is A Japanese Developer1:38:00 - Why Miyamoto/Kojima Are One Of A Kind1:41:11 - Denis Was Crushed When Miyamoto Wasnt Impressed By Realistic Graphics1:44:10 - Denis Changed Deadhaus Sonata Art From Realistic To Stylized1:46:15 - Criticism Of Game Trailers/CGI Trailers1:48:48 - Q+A - Who Came Up With TV Change Effect In Eternal Darkness1:50:30 - Q+A - What Would A Hyperthetical Sequel To Legacy Of Kain Be1:57:53 - Q+A - Nintendo’s Approach To Marketing On Eternal Darkness2:00:02 - Eternal Darkness On NSO/Possible Remake And Sequel2:02:10 - Worldbuilding In Legacy Of Kain & Eternal Darkness/Narrative Games2:07:41 - Q+A - Adding Transitions In Eternal Darkness Because The Gamecube Loaded Too Fast2:10:00 - Consoles Are All The Same Now/AAA Is Now A Bad Moniker2:13:45 - Closing Comments

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#200 - Denis Dyack Interview On Nintendo, Eternal Darkness, Deadhaus Sonata, AI, Epic Lawsuit......

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