#210 | Sucker Punched episode artwork

EPISODE · Jul 11, 2022 · 3H 17M

#210 | Sucker Punched

from Sacred Symbols: A PlayStation Podcast · host Last Stand Media & Studio71

It's always fun to receive a letter, unless that letter happens to be very sad. Sony-owned developer Sucker Punch penned one such melancholy note to its audience in recent days, and it relayed sorrowful news indeed: The team isn't working on Infamous or Sly Cooper games now, they won't be in the foreseeable future, and -- perhaps most surprising -- no other studio is, either. Is the abandonment of Sucker Punch's history... well... a sucker punch of its own? We discuss. Plus: God of War: Ragnarok finally gets a release date, Forspoken is delayed into 2023, Rockstar abandons plans for a Grand Theft Auto IV remaster, and more news. Then: Listener inquiries! What are our expectations for Dragon Quest XII? Is there a future for digital game rentals? Will we ever 'retire' from playing games? Why does Colin hate phone calls so damn much? Learn more about your ad choices. Visit podcastchoices.com/adchoices

Episode metadata supplied by the publisher feed · Published Jul 11, 2022

Embed this episode

NOW PLAYING

#210 | Sucker Punched

0:00 3:17:50

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Sacred Symbols: A PlayStation Podcast?

This episode is 3 hours and 17 minutes long.

When was this Sacred Symbols: A PlayStation Podcast episode published?

This episode was published on July 11, 2022.

Can I download this Sacred Symbols: A PlayStation Podcast episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!