#215 - Rico Flores On Uncharted 4, Naughty Dog's Engine, Crunch, Animation, Bruce Straley, DEFECT.. episode artwork

EPISODE · Aug 24, 2026 · 1H 5M

#215 - Rico Flores On Uncharted 4, Naughty Dog's Engine, Crunch, Animation, Bruce Straley, DEFECT..

from Kiwi Talkz

Rico Flores is an animator who is best known for his tenure on Uncharted 3 & 4, he is currently at emptyvessel working on their game DEFECT#uncharted4 #uncharted #uncharted3 TWITTER - @r1c00 WEBSITE - https://www.emptyvessel.io/TIMESTAMPS00:00 - Intro00:34 - Animating Doors Is Tedious/Naughty Dog Has A Door System03:12 - Being Chucked In The Deep End On Uncharted 3/How Rico Got Hired08:10 - Rico Had No Idea How Prestigious Naughty Dog Was When He Got Hired08:47 - Being Interviewed At Naughty Dog09:58 - Working On Uncharted 412:15 - Assets On Uncharted 4 Werent Carried Over From Uncharted 3/Mocap14:00 - The Benefits Of Mocap17:13 - You Could Shoot Mocap As Much As You Wanted At Naughty Dog20:00 - Naughty Dog’s Flat Structure22:50 - Intergalactic25:10 - Crunch On Uncharted 428:43 - Staying Healthy While Doing Crunch31:11 - Commuting Time In L.A.33:05 - Why Rico Left Naughty Dog/Naughty Dog Pay36:46 - Culture Of Bioware/Incorporating ND Culture Into Bioware38:10 - Emptyvessel/Meeting Emanuel Palilic/AAA Isn’t Safe For Devs Now42:20 - Destructible Terrain In DEFECT/Optimisation44:45 - Single Player Will Be In DEFECT As Well46:43 - Mick Gordon47:43 - Q+A - How Naughty Dog Pull Off Animations Ahead Of It’s Time50:15 - Naughty Dog’s Engine52:10 - Q+A - Biggest Challenge In Animating Nathan Drake54:00 - Working With Programmers57:12 - Q+A - What Challenge Kept You Up At Night59:59 - Institutional Knowledge/Microsoft Layoffs1:01:26 - Working With Bruce Straley1:02:50 - Where To Follow Rico Flores/Follow DEFECT

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#215 - Rico Flores On Uncharted 4, Naughty Dog's Engine, Crunch, Animation, Bruce Straley, DEFECT..

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