EPISODE · Aug 6, 2020 · 48 MIN
22 - MATRIX, MAX PAYNE E MUITO BULLET TIME
from Player 1 · host Player 1
Em 1999 as irmãs wachowski encantaram o mundo com o ''tempo de bala'', efeito que ficou eternizado em sua trilogia Matrix. Anos depois, a Rockstar trouxe o mesmo efeito para a estética de Max Payne. Conversamos sobre o efeito artístico disso e sobre outros games que utilizam essa técnica.
Embed this episode
NOW PLAYING
22 - MATRIX, MAX PAYNE E MUITO BULLET TIME
0:00
48:22
1×
No transcript for this episode yet
Similar Episodes
No similar episodes found.
Similar Podcasts
No similar podcasts found.
Frequently Asked Questions
How long is this episode of Player 1?
This episode is 48 minutes long.
When was this Player 1 episode published?
This episode was published on August 6, 2020.
Can I download this Player 1 episode?
Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!