EPISODE · Jun 14, 2021 · 2 MIN
23. Level Design II - Revealing Mechanics (Teaser)
from Furidashi Game Design Academy · host Nicholas Theisen
Lauryn and Nicholas go in depth with some of their favorite levels, past and present, to explore how level design can be used as a tool to show you the underlying systems in a game that normally stay hidden. Unlock the full episode for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/uahsenaa
What this episode covers
Lauryn and Nicholas go in depth with some of their favorite levels, past and present, to explore how level design can be used as a tool to show you the underlying systems in a game that normally stay hidden. Unlock the full episode for $5 a month on Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/uahsenaa
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23. Level Design II - Revealing Mechanics (Teaser)
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