23 - Long Jumps episode artwork

EPISODE · Feb 25, 2019 · 2H 10M

23 - Long Jumps

from The Digital Bench · host Leroy Miller

Let’s get this out of the way:There are parts of Anthem that are either already cool or have the potential to be really, really cool. The problem is that potential is met with so much resistance from poor optimization and confusing quality of life decisions that you constantly feel frustrated.It’s not inherently bad; this is just a bit of a poor launch. Yes, that’s even in comparison to the original Destiny launch. We’ve all been here before. We’ve seen this exact same story play out before. How did it still happen to release like this?Don’t worry though, we also did manage to play some other games that did make us happy: Tetris 99, Planet Coaster, Apex Legends, and more round out the cast this month.

Episode metadata supplied by the publisher feed · Published Feb 25, 2019

Embed this episode

NOW PLAYING

23 - Long Jumps

0:00 2:10:57

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of The Digital Bench?

This episode is 2 hours and 10 minutes long.

When was this The Digital Bench episode published?

This episode was published on February 25, 2019.

Can I download this The Digital Bench episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!