#23: The Censorship Conundrum episode artwork

EPISODE · Dec 7, 2018 · 1H 35M

#23: The Censorship Conundrum

from Sacred Symbols: A PlayStation Podcast · host Last Stand Media & Studio71

Should video games be censored, or should anything go? The PlayStation ecosystem has recently found itself having to answer this important question, one framed around a peculiar (and often distasteful) grouping of fan service-heavy games. Some niche devs are claiming that they're being stymied, the consumers of those games aren't happy about it, and Sony itself has admitted that the rules are shifting. So, let's chat about where to go from here. Plus: December's PS+ games have arrived, GameStop posts a major financial loss, the FTC has its eyes on lootboxes, Fallout 76's drama continues, Rocksteady isn't making a Superman game, WayForward joins the Bloodstained team, and much more, enveloped -- as always -- by your questions, comments, and concerns. Oh, and it's Chris' birthday, so Colin got him a very appropriate gift. More details within. Learn more about your ad choices. Visit podcastchoices.com/adchoices

Episode metadata supplied by the publisher feed · Published Dec 7, 2018

Embed this episode

Ready to play

#23: The Censorship Conundrum

0:00 1:35:00

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Sacred Symbols: A PlayStation Podcast?

This episode is 1 hour and 35 minutes long.

When was this Sacred Symbols: A PlayStation Podcast episode published?

This episode was published on December 7, 2018.

Can I download this Sacred Symbols: A PlayStation Podcast episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!