#237 Old World: Utilizing Playtesters Effectively episode artwork

EPISODE · Apr 28, 2020 · 1H 4M

#237 Old World: Utilizing Playtesters Effectively

from The Game Design Round Table · host Dirk Knemeyer, David Heron & Soren Johnson

Soren rejoins Dirk and David to discuss what's new with his 4X game Old World—including a new name! The trio talks about publisher changes, how playtesting has incrementally improved the game, and some of the unique mechanics that Old World brings to the 4X table.

NOW PLAYING

#237 Old World: Utilizing Playtesters Effectively

0:00 1:04:35

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Frequently Asked Questions

How long is this episode of The Game Design Round Table?

This episode is 1 hour and 4 minutes long.

When was this The Game Design Round Table episode published?

This episode was published on April 28, 2020.

What is this episode about?

Soren rejoins Dirk and David to discuss what's new with his 4X game Old World—including a new name! The trio talks about publisher changes, how playtesting has incrementally improved the game, and some of the unique mechanics that Old World brings...

Can I download this The Game Design Round Table episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!