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24. The Plot Thickens episode artwork

EPISODE · Apr 1, 2013 · 48 MIN

24. The Plot Thickens

from Staring at Screens.

We’re in Lisa tries out the decidedly un-NimbleBit-like Nimble Quest, Joel completes and is satisfied with Crystal Dynamics’ take on Tomb Raider, Dave gets audibly frustrated at not being able to talk about Bioshock Infinite (which we recommend playing on "easy"), and we all speculate about what it would be like to play Space Team under the influence. In the second half of the episode we talk about the things that make videogames such a good vehicle for telling engaging stories and recount some of the more memorable narrative arcs in our collective gaming experience. SPOILER ALERT: Along the way we also reference (and possibly spoil) plot elements of several games including the Saints Row series, GTA IV, Red Dead Redemption, Heavy Rain, the Mass Effect series, Fallout 3, Mafia II, Assassins Creed 2, L.A. Noire, and Halo 4. Got an example of a game that really wowed you with its narrative? Tell us via email [email protected] or tweet us @StaringScreens.

Episode metadata supplied by the publisher feed · Published Apr 1, 2013

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24. The Plot Thickens

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