#25: Information & Obfuscation episode artwork

EPISODE · Apr 30, 2013 · 1H 3M

#25: Information & Obfuscation

from The Game Design Round Table · host Dirk Knemeyer, Jon Shafer & David Heron

David Heron, Jon and Dirk noodle over the role of information and obfuscation in game design. Why does 'Persona 4' work when the BioWare games do not? And when can hiding info be GOOD for a game?

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#25: Information & Obfuscation

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This episode was published on April 30, 2013.

What is this episode about?

David Heron, Jon and Dirk noodle over the role of information and obfuscation in game design. Why does 'Persona 4' work when the BioWare games do not? And when can hiding info be GOOD for a game?

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