EPISODE · Aug 28, 2023 · 4H 2M
#269 | Second Screen Experiments
from Sacred Symbols: A PlayStation Podcast · host Last Stand Media & Studio71
The long-awaited Project Q is officially called PlayStation Portal, and the reaction to it has been surprisingly divisive. Priced at $200 and intended purely as a remote play option for PS5, some potential players see obvious use cases while others think this entire initiative is a waste of time and money. Here on Sacred, we have three different opinions to present you with about the future of Portal, and why it might be a mightier machine than some think. Plus: Sony announces new high-end audio devices for PlayStation while gobbling up a boutique headphone company, release dates have been revealed for games like Granblue Fantasy: Relink and Persona 3, BioWare lays off 50 employees, Geoff Keighley finds himself under siege on-stage at Gamescom, and more news followed -- as always -- by listener inquiries. Has game writing hit an all-time low? Which game world (if any) would we like to visit? Will we ever escape the era of the sequel? Is Colin a secret glizzy gobbler? Start building your credit at https://www.chime.com/sacred Learn more about your ad choices. Visit podcastchoices.com/adchoices
What this episode covers
The long-awaited Project Q is officially called PlayStation Portal, and the reaction to it has been surprisingly divisive. Priced at $200 and intended purely as a remote play option for PS5, some potential players see obvious use cases while others think this entire initiative is a waste of time and money. Here on Sacred, we have three different opinions to present you with about the future of Portal, and why it might be a mightier machine than some think. Plus: Sony announces new high-end audio devices for PlayStation while gobbling up a boutique headphone company, release dates have been revealed for games like Granblue Fantasy: Relink and Persona 3, BioWare lays off 50 employees, Geoff Keighley finds himself under siege on-stage at Gamescom, and more news followed -- as always -- by listener inquiries. Has game writing hit an all-time low? Which game world (if any) would we like to visit? Will we ever escape the era of the sequel? Is Colin a secret glizzy gobbler? Start building your credit at https://www.chime.com/sacred Learn more about your ad choices. Visit podcastchoices.com/adchoices
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#269 | Second Screen Experiments
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