291: What Gameplay Concepts Matter The Most in Elder Scrolls Games episode artwork

EPISODE · May 31, 2024 · 1H 6M

291: What Gameplay Concepts Matter The Most in Elder Scrolls Games

from Elder Scrolls Lorecast: Skyrim, Oblivion, ESO and TES VI Video Game Lore & More · host Robots Radio

A huge open world map? Responsive NPC's? Items and physics interactions? Combat? Crafting? What concepts matter the most in making a new Elder Scrolls game feel RIGHT?Join the Patreon! Get no ads, cool stuff like shirts and stickers, and access the first 90 episodes of the show.https://patreon.com/elderscrollslorecast Links: Watch on YouTube live & game streams: twitch.tv/robotsradioTalk TES with us! Discord: discord.gg/JXKfVhMTwitter: twitter.com/esolorecastEmail: [email protected] a cool shirt, hat, or sticker, and support the show.Merch: https://robotsradio.net/store/More awesome podcasts: www.robotsradio.netAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

Episode metadata supplied by the publisher feed · Published May 31, 2024

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291: What Gameplay Concepts Matter The Most in Elder Scrolls Games

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This episode is 1 hour and 6 minutes long.

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This episode was published on May 31, 2024.

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