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EPISODE · Mar 14, 2018 · 44 MIN

3. Conceptual Scope

from Make Play · host Make Play Radio

In this episode of Make Play, we talk about what it's like to deal with ~conceptual scope~, level designing with Unreal, and sucking at DOTA 2. Send us an email at [email protected] with any questions you have, games you'd like us to play, or hot new sponsorship deals (especially if they're Taco-Bell). This episode was brought to you by Brick Air, the Denser Way to Fly. Music by Disco Biscuit and The Ohio Players.

Episode metadata supplied by the publisher feed · Published Mar 14, 2018

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What is it like to deal with ~conceptual scope~? Also discussed: level designing with Unreal, and sucking at DOTA 2.

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3. Conceptual Scope

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This episode was published on March 14, 2018.

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