#314 | Bend, But Don't Break episode artwork

EPISODE · Jul 8, 2024 · 3H 12M

#314 | Bend, But Don't Break

from Sacred Symbols: A PlayStation Podcast · host Last Stand Media & Studio71

Days Gone came to PlayStation 4 more than five years ago, and though it sold very well, a sequel hasn't been greenlit, and will almost certainly never be. So why are we still talking about it? Because the civil war that fractured Bend Studio after Days Gone's release has left a sour taste in some folks' mouths. Fair enough. But ultimately, we've all got to move on, and a public airing of grievances -- while personally satisfactory, no doubt -- solves very little. We discuss. Other news this week includes the cancellation of Netflix's in-development Horizon TV series, Sony confirming it will have a presence at Tokyo Game Show for the first time since 2019, reports of SEGA's Crazy Taxi reboot being an MMO, and more. We wrap up our snug lil episode with inquiries from the audience, per usual. If we had complete immunity as the President of Gaming, how would we abuse our power? Are we attracted to the speedrunning scene? How is Elon Musk's Neuralink already changing the way people interact with games? Is Dustin a fake PlayStation fan? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:32:14 - Six years of Sacred 0:38:44 - 126 degree party 0:51:31 - Angry Colin? 1:01:12 - Dustin exposed/canceled? 1:12:20 - The Getaway issues 1:17:27 - Days Gone Drama 1:29:53 - Horizon Netflix canceled 1:36:22 - New PlayStation collectibles 1:40:39 - Sony at TGS 1:47:53 - Dead Rising details 1:54:16 - Star Wars Outlaws goes gold 1:56:27 - Crazy Taxi reboot 2:04:57 - What we're playing? 2:25:37 - Presidential Gaming immunity 2:33:28 - Castlevania speed run 2:40:04 - Waiting to play games 2:41:48 - Neuralink gaming 2:52:27 - Game within games 2:57:04 - Goodbye to goodbyes Learn more about your ad choices. Visit podcastchoices.com/adchoices

Days Gone came to PlayStation 4 more than five years ago, and though it sold very well, a sequel hasn't been greenlit, and will almost certainly never be. So why are we still talking about it? Because the civil war that fractured Bend Studio after Days Gone's release has left a sour taste in some folks' mouths. Fair enough. But ultimately, we've all got to move on, and a public airing of grievances -- while personally satisfactory, no doubt -- solves very little. We discuss. Other news this week includes the cancellation of Netflix's in-development Horizon TV series, Sony confirming it will have a presence at Tokyo Game Show for the first time since 2019, reports of SEGA's Crazy Taxi reboot being an MMO, and more. We wrap up our snug lil episode with inquiries from the audience, per usual. If we had complete immunity as the President of Gaming, how would we abuse our power? Are we attracted to the speedrunning scene? How is Elon Musk's Neuralink already changing the way people interact with games? Is Dustin a fake PlayStation fan? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:32:14 - Six years of Sacred 0:38:44 - 126 degree party 0:51:31 - Angry Colin? 1:01:12 - Dustin exposed/canceled? 1:12:20 - The Getaway issues 1:17:27 - Days Gone Drama 1:29:53 - Horizon Netflix canceled 1:36:22 - New PlayStation collectibles 1:40:39 - Sony at TGS 1:47:53 - Dead Rising details 1:54:16 - Star Wars Outlaws goes gold 1:56:27 - Crazy Taxi reboot 2:04:57 - What we're playing? 2:25:37 - Presidential Gaming immunity 2:33:28 - Castlevania speed run 2:40:04 - Waiting to play games 2:41:48 - Neuralink gaming 2:52:27 - Game within games 2:57:04 - Goodbye to goodbyes Learn more about your ad choices. Visit podcastchoices.com/adchoices

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#314 | Bend, But Don't Break

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How long is this episode of Sacred Symbols: A PlayStation Podcast?

This episode is 3 hours and 12 minutes long.

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This episode was published on July 8, 2024.

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Days Gone came to PlayStation 4 more than five years ago, and though it sold very well, a sequel hasn't been greenlit, and will almost certainly never be. So why are we still talking about it? Because the civil war that fractured Bend Studio after...

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