323: Designing Social Proof episode artwork

EPISODE · Nov 20, 2019 · 46 MIN

323: Designing Social Proof

from Design Details · host Spec

In this week's episode we dive into the murky waters of designing social proof in social networks. From upvotes to view counts, reputation to badges, there are a wide array of tools and patterns at a designer's disposal to communicate quality and popularity. But these patterns each have their own drawbacks, tradeoffs, and vectors for abuse. We dig into these, and more. Plus, as always, we share our cool finds for the week, this time featuring a Figma plugin and a beautiful indie video game. Golden Ratio Patrons: Sisu is looking for a thoughtful and data-savvy designer to help build the next generation of analytics software. You can find out more at sisu.ai. (You might recognize Sisu from our interview with Michie Cao) Flywheel is a delightfully designed managed WordPress hosting platform, thoughtfully built for busy creatives. Streamline your workflow with their slick platform and sweet set of workflow tools perfectly made for designers! Get started at getflywheel.com/designdetails Follow-up: New supporters! Thank you to everyone who has joined our Patreon this week: Timothy Pui-Fai Li 明勳 李 Meena Balasubramaniam Darren Soulsby Sahil Chaturvedi Will Ronald Huynh Kryston Schwarze Coard Miller Michael Goliver Kevin Bennett Ya'll also tweeted sweet nothings at us: Paweł Szymankiewicz says "This type of @designdetailsfm episode is my favorite one" about episode 322. Nathan Lindahl says "Definitely recommend @designdetailsfm. More focused on product/career than brand/creativity… but for sure insightful conversations." Manny says "Thank you guys for answering my question again. And Jesus Christ, there are so much I need to take note for!!! It's like dark mode episode all over again. In a very good way 😍" after we dug into onboarding design in episode 322. Adam Carroll says "Really enjoyed this episode" - thanks Adam! Sahil Chaturvedi says "@designdetailsfm FINALLY I'm a Patreon supporter! Thanks for all the great content and genuinely useful information! Always just feels like I'm chatting with a couple buddies about design" - and we say: Thank you so much for your support! Friend of the pod, Michael Knepprath says "@designdetailsfm the tier change feels very good imo - simple and welcoming" - super glad to hear! And last but not least, Mingshun Li says "Just become a patron of @designdetailsfm! The show was my mentor when I was the only designer at my first two jobs. Great to contribute a little bit to the show!" - thank you for supporting the show, it means a lot! Additionally, last week Brian was able to share what he's been working on for the past few months: GitHub for mobile! Rafa and Kevin over at Layout also discussed the app on their most recent episode. Industry talk: This week we dive into the murky waters of designing for social proof: the inputs, signifiers, and patterns that help people determine what is "popular" online. Instagram is experimenting with hiding like counts which may have implications for influencer marketing. Facebook tried to capture more emotional nuance when they added reactions to the like button. In 2015, Twitter killed favorites in favor of likes. On our episode with Pablo Stanley, we discussed the potentially harmful impact of having a handful of things you create go viral. Stack Overflow has a robust reputation system that aims to provide an accurate representation of any given's persons contributions to the community. Quora uses Credentials to communicate the experiences and achievements of any given writer on the platform. Basecamp uses a feature called Boosts to help people provide higher fidelity feedback than a like button can offer. Brian misspoke and called this feature "kudos." One Cool Thing: Brian shared the Vectary Figma Plugin which helps you apply your designs to 3-dimensional product mockups. Its very cool. Marshall shared Hollow Knight, a beautiful and outstanding indie game that everyone should play. It's very challenging, but offers a simple onboarding experience which helps people ramp up as they go. Brian and Marshall got a kick out of watching a reaction to a Hollow Knight speed run world record. Design Details on the Web: 📻 We are @designdetailsfm 🎙 Brian is @brian_lovin and [email protected] 🎙 Marshall is @marshallbock and [email protected] 🎚@Sarahberus and @Luperdev make us sound smarter than we are 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️ ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :) ⭐️ Enjoying the show? Leave us a review on iTunes Aloha!

In this week's episode we dive into the murky waters of designing social proof in social networks. From upvotes to view counts, reputation to badges, there are a wide array of tools and patterns at a designer's disposal to communicate quality and popularity. But these patterns each have their own drawbacks, tradeoffs, and vectors for abuse. We dig into these, and more. Plus, as always, we share our cool finds for the week, this time featuring a Figma plugin and a beautiful indie video game.

NOW PLAYING

323: Designing Social Proof

0:00 46:03

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Tales Of A Superstar DJ The Insomniac Spun seemingly out of nowhere from her complacent life in the corporate world, turned seemingly overnight from 16-Hour shift work and into the life of a literally starving artist and working musician, The Protagonist navigates her supposed rise to fame and superstardom on a journey through spiritual awakening, coming-of-age, and intimate self-realization--guided by an omnipresent force and equipped with the power of love, magic, and music. {Enter The Multiverse.} [The Festival Project] The Festival Project, Inc.™ is a multidimensional multimedia platform which encompasses exploratory and artistic social personifications and expressions on cosmic theory, spirituality, growth, health & wellness, philosophy and theoretic dynamics in entertainment such as music, design, film, television, radio, dance and festival culture, art, fashion, literature, and science. The Festival Project™ and its subsidiary Non-Profit, The Collective Complex © aims to challenge modern artistic and philosop Explicit Over My Dead Body Steven Kunes "Over My Dead Body" is the ultimate talk show featuring the most interesting and compelling people who ever lived. The fact that our guests are dead doesn't stop them from sharing details about their life and giving us their take on current events.See for yourself why legendary TV producer Norman Lear says, "...this is the best idea for a comedy series that I can remember. It's absolutely hilarious." Explicit Permaculture Podcast by Paul Wheaton Paul Wheaton Paul Wheaton is the creator of Permies.com which has the largest and most popular permaculture community in the world! On this podcast Paul Wheaton will discuss everything from the ultimate permaculture design to compact florescent light bulbs.Commentaries and interviews with the leading voices in permaculture, homesteading, rocket mass heaters, farming, beyond organic foods, alternative anergy and living a self-sufficient life. Explicit Ain't Slayed Nobody | Call of Cthulhu Actual Play cuppycup & Scott Dorward Ain’t Slayed Nobody is a Call of Cthulhu actual play podcast that blends eldritch horror, Weird West storytelling, and dark comedy. Hosted by cuppycup and Scott Dorward, we run cinematic TTRPG adventures with roleplaying, rich sound design and tight edits. New to the show? Jump into the latest one‑shot or start the Y'all of Cthulhu campaign in Down Darker Trails. Follow us to join the posse and face what slithers in the dark.We’ve told stories in systems like The Between, Cthulhu Dark, Cosmic Dark, and Public Access, but our heart is in Chaosium Call of Cthulhu RPG games. We blend roleplaying, laughs, and cosmic horror in equal measure. If you love a horror podcast, a TTRPG podcast, or shows like The Glass Cannon Network, The Apocalypse Players, Worlds Beyond Number, Dungeons & Daddies, or Pretending to be People, you’ll feel right at home.Join our Discord at <a href="https://slayed.me/discord" Explicit

Frequently Asked Questions

How long is this episode of Design Details?

This episode is 46 minutes long.

When was this Design Details episode published?

This episode was published on November 20, 2019.

What is this episode about?

In this week's episode we dive into the murky waters of designing social proof in social networks. From upvotes to view counts, reputation to badges, there are a wide array of tools and patterns at a designer's disposal to communicate quality and...

Can I download this Design Details episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!