33: John D. Clair (Ecos, Mystic Vale) explains how he designs board games. Also: Our fave Star Wars, deckbuilding, and engine-building games. episode artwork

EPISODE · Dec 4, 2019 · 1H 17M

33: John D. Clair (Ecos, Mystic Vale) explains how he designs board games. Also: Our fave Star Wars, deckbuilding, and engine-building games.

from Going Analog Podcast · host Going Analog

John D. Clair (Ecos, Mystic Vale) talks us through his mechanics-first approach to game design. And the group discusses our favorite Star Wars, deckbuilding, and engine-building games. Games discussed: Intro: Mystic Vale Custom Heroes Space Base Edge of Darkness Ecos: The First Continent Ascension Ascension: Skulls & Sails Shoe's topic: Engine-building games Rise of Augustus Gizmos Great Western Trail Innovation Dominion Magic: The Gathering John's topic: From inspiration to game Downfall War Chest Dead Reckoning Black Angel Christina's topic: Deck-building games Shards of Infinity Tyrants of the Underdark The Big Book of Madness Aeon's End Path of Light and Shadow Thunderstone Thunderstone Quest Concordia Res Arcana Clank! Clank! In! Space! Clank! Legacy: Acquisitions Incorporated Jess's topic: Star Wars board games Star Wars: Rebellion Star Wars: The Card Game Star Wars: Destiny Star Wars: Imperial Assault Star Wars: Outer Rim Star Wars: X-Wing Miniatures Star Wars: Legion Star Wars: Armada Final thoughts: Slide Quest Draw Your Own Conclusions Learn more about your ad choices. Visit megaphone.fm/adchoices

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33: John D. Clair (Ecos, Mystic Vale) explains how he designs board games. Also: Our fave Star Wars, deckbuilding, and engine-building games.

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