34 - Dark Souls Edition episode artwork

EPISODE · Oct 28, 2011 · 2H 9M

34 - Dark Souls Edition

from RPGFan's Random Encounter · host RPGFan.com

Asking how many deaths it takes to beat Dark Souls is like asking how many licks it takes to get to the center of a Tootsie Pop. But with the last bonfires well behind them, the editors of RPGFan regain their humanity (and their sanity) and discuss this behemoth of an action/horror RPG. Join us in jolly co-operation as we go over the ins and outs of what makes FROM Software's latest foray into pain simulators oh-so-satisfying. Is the masochism of Dark Souls too much for you? MMOs more your speed? Then stay tuned after the news as John, Rob and podcast newbie Dave Yeager get their force with impressions of The Old Republic Press Beta. Featuring: Robert Steinman, John McCarroll, Stephen Meyerink, Zachary Pintchik and Dave Yeager Questions? Comments? Spare Potions? Email us: [email protected]

Episode metadata supplied by the publisher feed · Published Oct 28, 2011

Asking how many deaths it takes to beat Dark Souls is like asking how many licks it takes to get to the center of a Tootsie Pop. But with the last bonfires well behind them, the editors of RPGFan regain their humanity (and their sanity) and discuss this behemoth of an action/horror RPG. Join us in jolly co-operation as we go over the ins and outs of what makes FROM Software's latest foray into pain simulators oh-so-satisfying. Is the masochism of Dark Souls too much for you? MMOs more your speed? Then stay tuned after the news as John, Rob and podcast newbie Dave Yeager get their force with impressions of The Old Republic Press Beta. Featuring: Robert Steinman, John McCarroll, Stephen Meyerink, Zachary Pintchik and Dave Yeager Questions? Comments? Spare Potions? Email us: [email protected]

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34 - Dark Souls Edition

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This episode was published on October 28, 2011.

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Asking how many deaths it takes to beat Dark Souls is like asking how many licks it takes to get to the center of a Tootsie Pop. But with the last bonfires well behind them, the editors of RPGFan regain their humanity (and their sanity) and discuss...

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