341: Counterintuitive User Experiences episode artwork

EPISODE · Apr 8, 2020 · 43 MIN

341: Counterintuitive User Experiences

from Design Details · host Spec

This week, we talk about counterintuitive user experiences that designers regularly design for in our day to day work. Let us know what we missed! As always, we catch up on feedback, tweets, and share our cool things of the week: a blog post explaining how to polish an interface, and a YouTube series about first-time reactions. Golden Ratio Patrons: We're looking for partners to work with. If your team is hiring, launching a new product, or wants us to get the word out about a new initiative, please get in touch! Latest VIP Patrons: Huge shoutouts to our latest Very Important Pixels! Rodrigo Antonio DeLima Arkadiusz Bartnik Hello Hill Steffie Elvin Hu Daniel Mark McEwan Follow-up: Samuel Bernhardt shared some more Figma file organization tips – thank you! Tweets: Thijs Bremeesch thinks our podcast is GOLD. We like gooooold. Elvin says we're contributing to ongoing sanity – glad we can help a tiny bit! Ben Dunn is a new fan from New Zealand - welcome to the pod! Katarina Blind says last week's episode made her day. Katarina also bumped us up to $1.28 on the Patreon – you're the best! News: Apple accidentally leaked AirTags, hopefully coming soon! Listener Question: Paweł Sysiak asks: "Could you list some examples of common mistakes when creating experiences? What are some UX mistakes that are counter-intuitive and prevalent?" Stateful icons Two choices on leaf pages Primary actions placed in a navigation bar, which are harder to reach Samsung's One UI is doing an interesting job of moving actions closer to the bottom of the screen. The HIG recommends placing destructive actions far away from a person's fingers. People don't read full screen interstitials The introduction of change is as important as the change itself Typographic hierarchy overrides structural hierarchy You will read this first Buttons are better than gestures Gabriel Valdivia's tweet shows a great example. Iconography and colors aren't universal Watch Wired's video: Airport Expert Creates the Ideal Layout for LaGuardia Airport Data visualization colors should vary by brightness, not hue Read: 5 tips on designing colorblind-friendly visualizations Uncharted 4 developers explain why they added accessibility options to the game Throwback: Red vs. Blue Cool Things: Brian shared Cleaning up form UI, a blog post by @nikitonsky which describes step by step how to polish an interface using grids, spacing, typographic hierarchy, and color. Marshall shared Holden Hardman's YouTube series, My Friend Watches. In this series of video, Holden introduces a friend to new movies and captures the reactions for the internet to enjoy. Design Details on the Web: 📻 We are @designdetailsfm 🎙 Brian is @brian_lovin 🎙 Marshall is @marshallbock 📬 Don't have Twitter? Email us at [email protected] 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️ ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :) ⭐️ Enjoying the show? Leave us a review on iTunes WASH YA HANDS!

This week, we talk about counterintuitive user experiences that designers regularly design for in our day to day work. Let us know what we missed! As always, we catch up on feedback, tweets, and share our cool things of the week: a blog post explaining how to polish an interface, and a YouTube series about first-time reactions.

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341: Counterintuitive User Experiences

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This episode was published on April 8, 2020.

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This week, we talk about counterintuitive user experiences that designers regularly design for in our day to day work. Let us know what we missed! As always, we catch up on feedback, tweets, and share our cool things of the week: a blog post...

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