#344 | Illusion Never Changed Into Something Real episode artwork

EPISODE · Feb 3, 2025 · 4H 49M

#344 | Illusion Never Changed Into Something Real

from Sacred Symbols: A PlayStation Podcast · host Last Stand Media & Studio71

Just last year, Sony had grand designs of a new PlayStation leadership structure executing on an exciting multi-pronged strategy, but only three fiscal quarters later, the plan has come undone. Hideaki Nishino and Hermen Hulst were bestowed co-CEO roles -- the former looking after hardware and services, the latter after software -- but now, Nishino will hold the CEO role alone, with Hulst demoted and now reporting directly to him. While Sony Corporation itself made some other changes as well, including installing Hiroki Totoki as the larger entity's CEO, changes to PlayStation's executive structure so soon after alterations were first made says something rather clear: Bad choices were made, and rectifying them as quickly as possible is the best idea. We discuss. Other news this week includes Xbox quickly becoming PlayStation's biggest publisher, with yet another Xbox game -- Forza Horizon 5 -- en route to PS5, rumblings of new films for Resident Evil and Beyond: Two Souls, PlayStation 5 continuing to outsell the PS4 in the US when adjusted for time, layoffs at BioWare following Dragon Age's tumultuous end, MLB: The Show 25 skipping PS4 for the first time since the console launched, and more. Listener inquiries wrap things up. Is NCSoft's Horizon MMO cancelled? How does a game's budget actually get determined? Should future Dragon Quest games abandon Akira Toriyama's art style? Will Colin's Herman Miller chair ever arrive? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. Timestamps: 0:00:00 - Intro 0:10:14 - Gooneral 0:25:29 - Punching Up rising up 0:27:14 - Herman-Miller woes 0:30:13 - Raymond 0:40:52 - PS5 is outselling PS4, time-adjusted 0:52:26 - PSN logins on PC are now optional for single player games 0:59:23 - 30th Anniversary themes are gone (but coming back) 1:21:16 - MLB The Show 25 coming on Match 18 1:35:38 - Spider-Man 2 is out now on PC 1:43:51 - BioWare downsizes 1:56:44 - Helldivers 2's director is taking a sabbatical 2:04:44 - Silent Hill 2 Remake surpasses two million copies sold 2:05:03 - Sega renews the trademark for Skies of Arcadia 2:09:00 - Berserk Boy 2:11:44 - What Are We Playing? 2:49:50 - Shakeup in Sony's leadership 3:10:58 - Xbox is the biggest publisher on PlayStation 3:33:13 - PlayStation Productions news 3:44:16 - New PS Plus games 3:50:12 - Horizon MMO canceled? 3:53:09 - Difficulty and trophies 3:59:43 - Best tip for aspiring journalists 4:19:05 - Why does game production cost so much? 4:23:22 - Should Dragon Quest's art style change with Toriyama's passing? 4:27:40 - What is the golden age of gaming? Learn more about your ad choices. Visit podcastchoices.com/adchoices

Just last year, Sony had grand designs of a new PlayStation leadership structure executing on an exciting multi-pronged strategy, but only three fiscal quarters later, the plan has come undone. Hideaki Nishino and Hermen Hulst were bestowed co-CEO roles -- the former looking after hardware and services, the latter after software -- but now, Nishino will hold the CEO role alone, with Hulst demoted and now reporting directly to him. While Sony Corporation itself made some other changes as well, including installing Hiroki Totoki as the larger entity's CEO, changes to PlayStation's executive structure so soon after alterations were first made says something rather clear: Bad choices were made, and rectifying them as quickly as possible is the best idea. We discuss. Other news this week includes Xbox quickly becoming PlayStation's biggest publisher, with yet another Xbox game -- Forza Horizon 5 -- en route to PS5, rumblings of new films for Resident Evil and Beyond: Two Souls, PlayStation 5 continuing to outsell the PS4 in the US when adjusted for time, layoffs at BioWare following Dragon Age's tumultuous end, MLB: The Show 25 skipping PS4 for the first time since the console launched, and more. Listener inquiries wrap things up. Is NCSoft's Horizon MMO cancelled? How does a game's budget actually get determined? Should future Dragon Quest games abandon Akira Toriyama's art style? Will Colin's Herman Miller chair ever arrive? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. Timestamps: 0:00:00 - Intro 0:10:14 - Gooneral 0:25:29 - Punching Up rising up 0:27:14 - Herman-Miller woes 0:30:13 - Raymond 0:40:52 - PS5 is outselling PS4, time-adjusted 0:52:26 - PSN logins on PC are now optional for single player games 0:59:23 - 30th Anniversary themes are gone (but coming back) 1:21:16 - MLB The Show 25 coming on Match 18 1:35:38 - Spider-Man 2 is out now on PC 1:43:51 - BioWare downsizes 1:56:44 - Helldivers 2's director is taking a sabbatical 2:04:44 - Silent Hill 2 Remake surpasses two million copies sold 2:05:03 - Sega renews the trademark for Skies of Arcadia 2:09:00 - Berserk Boy 2:11:44 - What Are We Playing? 2:49:50 - Shakeup in Sony's leadership 3:10:58 - Xbox is the biggest publisher on PlayStation 3:33:13 - PlayStation Productions news 3:44:16 - New PS Plus games 3:50:12 - Horizon MMO canceled? 3:53:09 - Difficulty and trophies 3:59:43 - Best tip for aspiring journalists 4:19:05 - Why does game production cost so much? 4:23:22 - Should Dragon Quest's art style change with Toriyama's passing? 4:27:40 - What is the golden age of gaming? Learn more about your ad choices. Visit podcastchoices.com/adchoices

NOW PLAYING

#344 | Illusion Never Changed Into Something Real

0:00 4:49:25

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Big Old Life: Heather Blackbird interviews people on planet earth. Heather Blackbird loves asking questions. This podcast is a learning experience. Join me, Heather Blackbird, as I talk to people about their lives. Frequency of new episodes is a little all over the place and I'm learning as I go. Big Old Life is a small way of talking about the vastness of life, one person at a time. If you are reading this or found this podcast it's probably because someone you know gave you a link to it. :) Explicit Tales Of A Superstar DJ The Insomniac Spun seemingly out of nowhere from her complacent life in the corporate world, turned seemingly overnight from 16-Hour shift work and into the life of a literally starving artist and working musician, The Protagonist navigates her supposed rise to fame and superstardom on a journey through spiritual awakening, coming-of-age, and intimate self-realization--guided by an omnipresent force and equipped with the power of love, magic, and music. {Enter The Multiverse.} [The Festival Project] The Festival Project, Inc.™ is a multidimensional multimedia platform which encompasses exploratory and artistic social personifications and expressions on cosmic theory, spirituality, growth, health & wellness, philosophy and theoretic dynamics in entertainment such as music, design, film, television, radio, dance and festival culture, art, fashion, literature, and science. The Festival Project™ and its subsidiary Non-Profit, The Collective Complex © aims to challenge modern artistic and philosop Explicit Bitcoin Is Dead Trey Carson Welcome to Bitcoin is Dead, the ultimate Bitcoin variety show where host Trey takes you on a journey through the ever-evolving world of Bitcoin. Each episode brings new personalities, fascinating locations, and insightful conversations with politicians, educators, and innovators shaping the future of Bitcoin. Whether you're a seasoned Bitcoiner or just starting your journey, tune in for thought-provoking discussions, unique perspectives, and a deep dive into the ideas and people driving the Bitcoin revolution. Explicit The Sacred +Profane Podcast nephtaragrace The Sacred + Profane Podcast is a provocative conversation dedicated to cementing a better future for all. We specialize in unpacking the nuances of what is considered sacred and profane, particularly focusing on sex, death, and all that pertains to the circle of life. Our aim in focusing on such ”taboo” subject matter is to demystify what is unconscious, bring to light what has been known for centuries as ”the occult,” and empower the rapid transformation that is occurring on the Planet. Explicit

Frequently Asked Questions

How long is this episode of Sacred Symbols: A PlayStation Podcast?

This episode is 4 hours and 49 minutes long.

When was this Sacred Symbols: A PlayStation Podcast episode published?

This episode was published on February 3, 2025.

What is this episode about?

Just last year, Sony had grand designs of a new PlayStation leadership structure executing on an exciting multi-pronged strategy, but only three fiscal quarters later, the plan has come undone. Hideaki Nishino and Hermen Hulst were bestowed co-CEO...

Can I download this Sacred Symbols: A PlayStation Podcast episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!