347: Overcoming Skill Gaps episode artwork

EPISODE · May 20, 2020 · 29 MIN

347: Overcoming Skill Gaps

from Design Details · host Spec

This week, we talk about how to overcome skill gaps. What should you do if you are bad at visual design? What if you can't make icons? Should you play into strengths or develop upon your weaknesses? We explore these topics, and more! Golden Ratio Patrons:Are you still using spreadsheets to plan your projects? Float is a resource management software built for creative teams. Add your team’s roles, departments and work hours, schedule time-off, public holidays and remote work days, so you always have the truest view of your team's availability. Learn more at float.com/designdetails.Latest VIP Patrons:Huge shoutouts to our latest Very Important Pixels!SabineYi HeMo CupsNicole TallonShelley HuangOmidLiz ChenThe Sidebar:The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to full episodes going forward! Sign up at https://patreon.com/designdetails.In this week's Sidebar we discuss digital gardening, personal knowledge management, and learning in public.Follow-up:Divya Tak added another point of wastage in low quality software: wastage through over-processing.Yuyang Luo shared their first app design that shows how safe your local area is.Jordan Koschei shared his college startup / side project, Shadoodle. See the pixels.We turned last week's episode into a blog post: Quality Software.Marshall has been tinkering with our audio balance – so far, nobody has noticed...until now?Tweets:Vincent van der Meulen built a very neat recommendation engine on top of the Design Details website – this is so cool!Listener Question:Fabio Giolito wanted us to talk about something we said on a recent episode, "I'm not a great graphic designer."Design is a visual medium but there's a misconception that all designers should be good at making pretty things (marketing pages, illustrations, icons, logos…)I love systems and flows, solving problems and designing interfaces. When I try to make a marketing page or logo I feel frustrated and impostor syndrome kicks in.I guess I'm not comfortable with the subjectiveness of visual stuff. You know when something is bad, but the gray area of taste and trends is way too big. While in UX there are more rules and logic involved.Cool Things:Brian shared We Are the Weather, a book by Jonathan Safran Foer about climate change, the food industry, and our role in the world.Jonathan did a great interview on Armchair Expert where they also discuss this book.Marshall shared Notion, a wildly-flexible and powerful tool for writing and organizing information. This week they expanded the limits of their free plan, so it's a good time to give it a try!Joey Banks wrote about his personal Notion setup.David Hoang also outlined his method to use Notion as a workspace.Design Details on the Web:📻 We are @designdetailsfm🎙 Brian is @brian_lovin🎙 Marshall is @marshallbock📬 Don't have Twitter? Email us at [email protected]🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)⭐️ Enjoying the show? Leave us a review on iTunesBYEEE!

This week, we talk about how to overcome skill gaps. What should you do if you are bad at visual design? What if you can't make icons? Should you play into strengths or develop upon your weaknesses? We explore these topics, and more!

NOW PLAYING

347: Overcoming Skill Gaps

0:00 29:05

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Tales Of A Superstar DJ The Insomniac Spun seemingly out of nowhere from her complacent life in the corporate world, turned seemingly overnight from 16-Hour shift work and into the life of a literally starving artist and working musician, The Protagonist navigates her supposed rise to fame and superstardom on a journey through spiritual awakening, coming-of-age, and intimate self-realization--guided by an omnipresent force and equipped with the power of love, magic, and music. {Enter The Multiverse.} [The Festival Project] The Festival Project, Inc.™ is a multidimensional multimedia platform which encompasses exploratory and artistic social personifications and expressions on cosmic theory, spirituality, growth, health & wellness, philosophy and theoretic dynamics in entertainment such as music, design, film, television, radio, dance and festival culture, art, fashion, literature, and science. The Festival Project™ and its subsidiary Non-Profit, The Collective Complex © aims to challenge modern artistic and philosop Explicit Over My Dead Body Steven Kunes "Over My Dead Body" is the ultimate talk show featuring the most interesting and compelling people who ever lived. The fact that our guests are dead doesn't stop them from sharing details about their life and giving us their take on current events.See for yourself why legendary TV producer Norman Lear says, "...this is the best idea for a comedy series that I can remember. It's absolutely hilarious." Explicit Permaculture Podcast by Paul Wheaton Paul Wheaton Paul Wheaton is the creator of Permies.com which has the largest and most popular permaculture community in the world! On this podcast Paul Wheaton will discuss everything from the ultimate permaculture design to compact florescent light bulbs.Commentaries and interviews with the leading voices in permaculture, homesteading, rocket mass heaters, farming, beyond organic foods, alternative anergy and living a self-sufficient life. Explicit Ain't Slayed Nobody | Call of Cthulhu Actual Play cuppycup & Scott Dorward Ain’t Slayed Nobody is a Call of Cthulhu actual play podcast that blends eldritch horror, Weird West storytelling, and dark comedy. Hosted by cuppycup and Scott Dorward, we run cinematic TTRPG adventures with roleplaying, rich sound design and tight edits. New to the show? Jump into the latest one‑shot or start the Y'all of Cthulhu campaign in Down Darker Trails. Follow us to join the posse and face what slithers in the dark.We’ve told stories in systems like The Between, Cthulhu Dark, Cosmic Dark, and Public Access, but our heart is in Chaosium Call of Cthulhu RPG games. We blend roleplaying, laughs, and cosmic horror in equal measure. If you love a horror podcast, a TTRPG podcast, or shows like The Glass Cannon Network, The Apocalypse Players, Worlds Beyond Number, Dungeons & Daddies, or Pretending to be People, you’ll feel right at home.Join our Discord at <a href="https://slayed.me/discord" Explicit

Frequently Asked Questions

How long is this episode of Design Details?

This episode is 29 minutes long.

When was this Design Details episode published?

This episode was published on May 20, 2020.

What is this episode about?

This week, we talk about how to overcome skill gaps. What should you do if you are bad at visual design? What if you can't make icons? Should you play into strengths or develop upon your weaknesses? We explore these topics, and more! Golden Ratio...

Can I download this Design Details episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!