#37: Failure, Punishment and Learning episode artwork

EPISODE · Jul 23, 2013 · 1H 12M

#37: Failure, Punishment and Learning

from The Game Design Round Table · host Dirk Knemeyer, Jon Shafer & David Heron

Jon, Dirk and David discuss the role of failure in games and how it ties in with how people learn how to play. What does punishment add, and where can it go wrong? How do you effectively teach players strategy games? What do PLAYERS get out of failure? And how the heck do you learn a tabletop game without tooltips?

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#37: Failure, Punishment and Learning

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This episode is 1 hour and 12 minutes long.

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This episode was published on July 23, 2013.

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Jon, Dirk and David discuss the role of failure in games and how it ties in with how people learn how to play. What does punishment add, and where can it go wrong? How do you effectively teach players strategy games? What do PLAYERS get out of...

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