37: Mike Young (Plan B) explains why game publishing is so tough! Plus, our fave board game franchises and imports. episode artwork

EPISODE · Feb 12, 2020 · 1H 9M

37: Mike Young (Plan B) explains why game publishing is so tough! Plus, our fave board game franchises and imports.

from Going Analog Podcast · host Going Analog

Mike Young (Plan B) explains why game publishing is so tough! Plus, our fave board game franchises and imports. Games mentioned on the show: Shoe's topic: Game franchises Azul Azul: Stained Glass of Sintra Azul: Summer Pavilion Century Century: Golem Edition Chess Othello Ticket to Ride Settlers of Catan Codenames Cottage Garden Indian Summer Spring Meadow Funkoverse Strategy Game Unmatched Android: Netrunner Magic: The Gathering Mexica Tikal Java Terraforming Mars Castles of Tuscany Castles of Burgundy Blood Rage Rising Sun Ankh Christina's topic: Favorite import games 5211 5 Colors Aquatica Modern Art Nokosu Dice Orchard Ocean Let's Make a Bus Route Sunflower Valley Great Western Trail Oh My Goods! Broom Service Tybor the Builder Startups Final thoughts: Team3 Nyctophobia Oceans Evolution Tuki Junk Art Camel Up SOS Dino San Juan Beez Era: Medieval Age Alma Mater Tzolk'in Teotihuacan Learn more about your ad choices. Visit megaphone.fm/adchoices

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37: Mike Young (Plan B) explains why game publishing is so tough! Plus, our fave board game franchises and imports.

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