[381] Question Apocalypse episode artwork

EPISODE · Sep 21, 2022 · 48 MIN

[381] Question Apocalypse

from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans

In this episode, we discuss memoizing, robomancing, and masterminding. The emotional roller coaster of excitement, frustration, annoyance, relief, and joy is part and parcel of running a game studio. From a game’s concept to its release, you have to manage So. Many. Logistics. Mastering that art is how the battle is won… or lost. 00:34 Intro01:16 Thanks to our supporters! (https://moneygrab.bscotch.net)Questions answered (abbreviated):03:15 challosis: Some parts of making a game are really fun. Some parts are really annoying. Which part of making a game feels exactly in the middle?22:32 Rayboblio: What tech or programming language are you using for your robomancing needs?30:34 Gibbs: What surprised you the most about running your own video game company? Was anything easier than you expected? What was harder?Other things mentioned:Make.com (https://www.make.com)To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Episode metadata supplied by the publisher feed · Published Sep 21, 2022

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n this episode, we discuss memoizing, robomancing, and master-minding. The emotional roller coaster of excitement, frustration, annoyance, relief, and joy is part and parcel of running a game studio. From a game’s concept to its release, you have to manage So. Many. Logistics. Mastering that art is how the battle is won… or lost.

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[381] Question Apocalypse

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