[383] Invisible Buttons episode artwork

EPISODE · Oct 5, 2022 · 1H 15M

[383] Invisible Buttons

from Game Dev Podcast | Coffee with Butterscotch · host Butterscotch Shenanigans

In this episode, we discuss perceived problems, invisible hand-holding, and playtesting hijinks. The most sensitive part of the game experience is onboarding, so testing that onboarding is important! To get the most out of it, you need to understand the context your testers bring along with them. Otherwise, it’ll be impossible to analyze the results. Even if the rest of your game is spectacular, a bad onboarding experience can be a dealbreaker.00:24 Intro00:56 Thanks to our supporters! (https://moneygrab.bscotch.net)09:40 Crashlands 2 playtest40:02 Google StadiaTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Episode metadata supplied by the publisher feed · Published Oct 5, 2022

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In this episode, we discuss perceived problems, invisible hand-holding, and playtesting hijinks. The most sensitive part of the game experience is onboarding, so testing that onboarding is important! To get the most out of it, you need to understand the context your testers bring along with them. Otherwise, it’ll be impossible to analyze the results. Even if the rest of your game is spectacular, a bad onboarding experience can be a dealbreaker.

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[383] Invisible Buttons

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This episode was published on October 5, 2022.

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