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39. Optimization and Player Choice episode artwork

EPISODE · Mar 13, 2021 · 1H 44M

39. Optimization and Player Choice

from Pixel Noise · host Pixel Noise

We kick things off with more Nintendo belly-aching, including Pokémon Snap, Pokémon GO, Ring Fit follow up, the new Nintendo Direct, and Tony wishing Nintendo had a game pass. A fascinating view on the purpose of Kirby in Nintendo’s lineup is proposed, and the interesting bits of Super Mario 3D are extolled. In the second half, we veer off into Alex’s motivations when playing games and Dan and Alex’s experiences beating Hades. Finally, things get a little spicy as we discuss the relative merits of player choice and optimization in games through the lens of save mechanics and more. Support our show on Patreon to get live and early episode access! Let us know what you think on the Pixel Noise Discord! Follow us on Twitch!! We stream daily! Twitch.tv/PixelNoiseFM Also, follow us on Instagram, Twitter, Facebook, Tumblr, YouTube, and even Pinterest! You can join our mailing list here. Pokemon Snap 0:00:00 - New Pokémon Snap, Switch Trailer - Bioshock - Breath of the Wild Pokemon Go 0:05:09 - Ingress - Among Us Dan’s Ring Fit Adventure 0:18:08 The Value Proposition of Nintendo 0:23:07 - Nintendo Direct 2/17/2021 - Mario Kart 8 Deluxe Switch Bundle - Nintendo Top Selling Title Sales Units - Uncharted 4 Playstation 4 Bundle - Wii Sports - 1-2 Switch Kirby 64 The Crystal Shards 0:33:37 - Classic Kirby Games - The Kirby Series Super Mario 3D + Bowser’s Fury 0:45:50 - Bowser’s Fury Alex’s Motivation in Gaming 0:53:53 - Overwatch - Celeste Dan finished Hades 0:56:11 Saving, Optimization, and Player Choice 1:12:28 - Skyrim - Slay the Spire - The Last of Us - Half-Life - Dark Souls - Baldur’s Gate II: Dark Alliance

Episode metadata supplied by the publisher feed · Published Mar 13, 2021

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We kick things off with more Nintendo belly-aching, including Pokémon Snap, Pokémon GO, Ring Fit follow up, the new Nintendo Direct, and Tony wishing Nintendo had a game pass. A fascinating view on the purpose of Kirby in Nintendo’s lineup is proposed, and the interesting bits of Super Mario 3D are extolled. In the second half, we veer off into Alex’s motivations when playing games and Dan and Alex’s experiences beating Hades. Finally, things get a little spicy as we discuss the relative merits of player choice and optimization in games through the lens of save mechanics and more.

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39. Optimization and Player Choice

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