#39: Shadows Die Constantly episode artwork

EPISODE · Mar 29, 2019 · 1H 32M

#39: Shadows Die Constantly

from Sacred Symbols: A PlayStation Podcast · host Last Stand Media & Studio71

We're barely through the first quarter of the year, but the new releases keep piling up. This week, Sekiro: Shadows Die Twice joins the fray (and many others' backlogs), and we have a word or two to say about it. But after catching up on what we've been playing, we take a sharp turn into the news. Sony's new Nintendo Direct-like State of Play initiative debuted, with a few announcements and release dates worth noting, particularly when it comes to PSVR. Persona 5 is also back in the news with a mysterious announcement of an announcement, Konami piles on the classic compilations (Castlevania!), and a new Lord of the Rings game appears to be PlayStation 5-bound (yes, 5). Then, with your encouragement via listener mail, we leave the Sony ecosystem for a bit, diving deep into Google's Stadia announcement, the controversies surrounding Epic's new digital game store, the nature of game pricing, and much more. After all, we may be a PlayStation podcast... but it's good to venture outside every now and again. Learn more about your ad choices. Visit podcastchoices.com/adchoices

We're barely through the first quarter of the year, but the new releases keep piling up. This week, Sekiro: Shadows Die Twice joins the fray (and many others' backlogs), and we have a word or two to say about it. But after catching up on what we've been playing, we take a sharp turn into the news. Sony's new Nintendo Direct-like State of Play initiative debuted, with a few announcements and release dates worth noting, particularly when it comes to PSVR. Persona 5 is also back in the news with a mysterious announcement of an announcement, Konami piles on the classic compilations (Castlevania!), and a new Lord of the Rings game appears to be PlayStation 5-bound (yes, 5). Then, with your encouragement via listener mail, we leave the Sony ecosystem for a bit, diving deep into Google's Stadia announcement, the controversies surrounding Epic's new digital game store, the nature of game pricing, and much more. After all, we may be a PlayStation podcast... but it's good to venture outside every now and again. Learn more about your ad choices. Visit podcastchoices.com/adchoices

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#39: Shadows Die Constantly

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TRANSCRIPT · AUTO-GENERATED

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But enough of that on to the show. Greetings and salutations. Welcome back to Sacred Simbles, a PlayStation podcast. This is episode 39.

39. Whoa. My name is Tom Wierry. I'm joined as always by the sensual Chris Ragon sensual again.

I'm sure we've used that before. 39. It's a queen song. It's a great one by the way.

Yeah. Well, it's a good song. It's the plot of Interstellar in song form. Is it?

Yeah, basically. No, I didn't really thought about that. It's funny because the audience is voting on knockback topics as they do my retro podcast. We vote every month over on Patreon about what topics will do next and Interstellar is winning right now.

People want us to do one on Interstellar. Happens to do one of my favorite movies of all time. So I'll have to check out this queen song. I just said, I need to have to.

I need to have to check out this queen song. Chris, how are you today? I'm doing okay. A little sniffly probably allergies.

Yeah, you're sniffling about. We just watched the state of play stream. Yeah. It basically started at two o'clock Pacific time.

It's two forty two Pacific time now. And so not much to talk about. We'll get to that. Yeah.

It was like 17 minutes, like 18 minutes. Yeah. It was fine. It was also like the pace of it was like a pretty breakneck.

Yeah, it was. It was surprising. I like your disuse of my time. So we'll get into all of that.

But before we do, I just want to remind everyone to take a listen to the PlayStation podcast and put it up every week. You can get every episode three days early and end free by supporting us at Patreon.com slash comment slash. Dan, that's also how you submit your questions, comments, concerns, lots of ideas to the show. Get exclusive podcasts.

Now, it's a little bit more on things on the left plays we do. By the way, we do people with Kingdom Hearts 3 Let's Play. I want to remind everyone that we haven't forgotten about that. I was actually going to do that today.

And then this thing popped up state of play. So I was like, oh, we should probably do this instead. So we can't have it both ways. So we're going to be a little bit, well, I guess we're not really late.

He waited and I wanted it to be. So remember that's coming soon. We have Let's Plays Up already on my Sock West YouTube channel, and we're going to do more in the future. People are voting right now.

I wonder what's winning? Should we look at what's so? farming simulator and bloodborne and bloodborne is winning. Oh my god.

So we might do a bloodborne let's play over, definitely do a bloodborne let's play that wins. But of course the vote is still on so go vote on that if you'd like. Appreciate your support over there. Remember you can also listen to us on free feeds though.

As many of you do leave us nice reviews if you listen to us on YouTube or whatever. That's great shares with friends, family, et cetera. Let them know about the magic scene, the wonder of Sacred Simbles. Yeah it helps a lot.

It really does. Now Chris, before we get into what we're playing, I do want to note that Collins last and my company, that Sacred Simbles falls under, just turned two years old. So you guys, I just wanted to thank you all for your support. You're a love your kindness.

This is episode 39 as we said of Sacred Simbles, so this has been going on less than a year. But my company existed for two years now and we do other products as well, including fireside, chats, knockbacks, side quests, et cetera. So I just want to acknowledge the two year anniversary and thank you guys so much for your kindness, your love, your generosity, your support. Couldn't do without you, obviously.

Recording this for nobody in fact. Yeah, I know, yeah. The anniversary is March 20th. That's the anniversary.

And so we have actually a pretty cool art made up. These are going to be going out. These little postcards I'm showing Chris right now with the two logo built into my logo for my brother, Deagan, going to send these postcards out to our highest end of Patreon supporters soon. So appreciate that.

Also, I have some other exciting stuff in the works for Patrons as well, so we'll have more on that soon. But enough of that, Chris, we have so much to get through today. I don't want to dick around. What are we playing?

Chris, why don't you begin? I'm playing a Shakira. I don't like twice. I saw it from a...

It's Sekiro. Obviously from software in your game. It's punishing. It's not only as hard as the previous Dark Souls games are, but it's still punishing enough.

It doesn't feel unfair. I'm loving it. I'm bad at it. Do-do-do-do-do.

Yeah. I'm terrible at it. I can't... These games are definitely not made for me because they try my patience to the point where it's just a controller almost left my hand at one point, which is how I knew it was like, okay, I need to calm down a little bit and take a break.

But it's really satisfying to play. There's like a lot of depth in combat. There's a lot of maneuverability that you have. You feel like you can play a little bit more aggressively than like a Dark Souls.

It's like Bloodborne, Metal Gear Solid 5, and Tinchu. Just kind of shoved into like one weird pie. Nice. And it's really cool.

You know, I'm wondering, I haven't played yet. So Activision sent me a code mid-last week and I just didn't have... I feel like I'm concentrating on too many things. Yeah.

Why are so many games or loops right now? There's a lot. So that's why I got into Metrex and stuff like that. So I just kind of downloaded it to the back log and I'll get to it.

But what I'm curious about is if this kind of formula might be getting a little long in the tooth, people really love this game a lot, but how many of these games now? There's a whole Soul Sub-genre. I mean, that's kind of what we call it, the Souls games. It's called Souls Born now.

Yeah, exactly. So you have like Demon Souls and then Three Dark Souls games and Bloodborne and then Sekiro all from the same studio in technically four different franchises that are basically the same thing. And that's totally fine with me, but then you also have games like Neo, right, and kind of copy-hat games out there as well. So I'm actually really pleased that people are enjoying this game because the show is almost the spawning of a new genre, which we really don't get very often.

We talk about how we play games the same way over and over again. And this kind of pedigree for this kind of game goes back into the game and then all that kind of stuff, obviously. But I'm kind of curious how you kind of feel about playing this game again, you know, because that's the one that makes me not excited about it. I know, you know, I'm speaking out of turn a little bit, having not played it yet.

And I really like Bloodborne a lot. But I feel like we're just kind of like, from software, just getting like mercenary out to all these different publishers that make the same game for them. I don't want to say it's too similar to Dark Souls in the sense that the AI and like combat, the loops are challenging. Like when you face off against an enemy, they're not just easy to take down.

And then the average player is going to get a hang of it a little bit quicker. It's still punishing. I feel weird comparing it to Dark Souls because it's a very different gameplay experience. There is one funny video that was making around on Twitter of this guy on this rooftop corner and then it's like, dude, come screaming.

That's not a glitch, right? That's supposed to happen. You guys have to go look at someone. I was dying laughing.

I think it's called a Tengu or Tengu or something. But it's a lot of... Oh, yeah, Tengu's are the Japanese like mythological creatures with a long nose. Yeah, yeah.

It just swooped out. The game's hilarious. There's a lot of weird comedy in it. And I don't think it's necessarily intentional as far as the tone goes, but it's really good.

I recommend it. I feel the same way about it. Yeah, but the gameplay loop here is satisfying enough that it's like, okay, this is challenging and really trying my patience, but I like playing it. The frustration is worth the gameplay experience of it for me.

It's just funny to me, though. It's not like FromSoftware is making a very specific game for these guys. Not very specific game for these guys. They have other games, of course, that they make.

But what I'm saying is that Sony had to make Demon Souls in Bloodborne, Namco Bandai, Namco now. They had to make Dark Souls and then Activision had to make Sekirot. And they're really just the same thing. I just can't think of many publisher developer IP relationships like that.

I'm not trying to shit on it at all. I don't know what I'm really excited about. I find that strange. It's another company now going to come in and have them make another game.

There's definitely a shared philosophy between a lot of them, but they are different games worth your time, I think. I like Bloodborne quite a bit. I never finished it because it didn't suck me in that much, but I feel like I'm actually going to stick this game through. Also, the setting's fantastic.

So you've been playing Sekirot. I've been playing actually four different games, but I want to talk about two of them in a deeper way. We've talked a lot about the Division II. I've still been playing that.

I'm like level 14. I'm kind of tapering off a little bit on the Division. I don't know if I'm really going to go much further with it. Sorry, Valle.

I'm also playing and really enjoying. I've been playing and almost beat the Messenger last week. Now, the Messenger is from Savathas Studios. It came to PC and Switch last year.

It's now on PS4. It's a side-scroller, Ninja Guide inspired 16-bit or 8-bit game, kind of a pretty danish. It's superb, dude. I know that I'm way behind on this and people have been telling me to play it forever.

This game is really exceptional. It reminds me a lot of Shadow of the Ninja for the NES. It was a really old game, but it was one that I loved when I was a kid. It feels really similar to that.

It's virtually spiritually. It feels great. It plays great. It's also really funny.

It's very serious and somber you think, but it's not. I really, really enjoyed that. I wanted to throw a shout out to that game. Whether you play on Switch PC or if you play on PS4, it's probably the next one now as well.

Really highly recommended. Really, really solid, tight game. I'm enjoying it. I got all the collectibles.

There's basically a fake ending in RealEnding. I'm basically right before the RealEnding. I have 80% of the trophies. I have to go back through and play it again because I missed some things to get the platinum, but that's a game I'll platen.

I really, really do highly recommend it if you guys are looking for a game like that. I know that we're swimming in Metroidanias. I know that we're swimming in these kinds of action. Platformers, 2D games, 8-bit and 16-bit inspired retro games.

I know. It's not novel anymore, but this makes this game that much more exceptional to me because it is really good. It stands out amongst all those games. I think.

Definitely check out the Messenger. The other game is a little more random. It's called God Wars Future Past. What the hell is that?

This is a Kada Kawa games game. Kada Kawa is a Japanese studio. They made like natural doctrine and a bunch of other games, but it's published by NISP, PS4, and Vita. I'm playing it on Vita.

Last week I went to the Twitter users and I was like, I give him a criteria. I'm like, give me a turn-based, grid-based strategy role playing game that isn't these games and I listed them. And people had so, did you see it? I saw it.

It was really, really great. I really appreciate it. It turned me on to a bunch of stuff that I didn't know existed, which is awesome. One game someone had said to me was, you got to get this game called God Wars on Vita.

I looked at a trailer and I was like, oh, this is a turn-based, grid-based strategy role playing game, job system, job points, non-linear. Really cool. Like a lot. It looks expensive.

I paid $30 for it. Maybe not worth $30. I mean, that's kind of in the eye of the holder, but I like it a lot. God Wars is cool.

It's scratching that certain itch. It's very nerdy. I'm skipping all the cutscenes. I don't even know what's going on in the game.

I'm really just playing it. One game with the game with the character of the play. I'm really impatient for this game. I'm kind of interested in the game.

I know it's not a game of the game. I think it's just a game of the game. It's a long game. I think, last the point where the books are written.

Yes. So they're just making shit up? It's like anime. That's a guy with filler arcs.

Right, exactly. It is exactly like anime. That's right. Much stronger in the early seasons.

I have to say. Much stronger. Season 2 is season 3 is very good. It seems that's a way it's a lot of shows.

It was lost as well. I feel like I showed last until maybe season 6 is pushing it. Yeah, I think. are the two stars on it.

I've heard the good things about it. It's so funny dude. And they just announced that they're ending it. And I like when they end it on their terms.

Yeah. Very good. But that has nothing to do with the show as opposed. So yeah, Chris highly recommends Sekiro or Sekiro.

Yeah. Shadows, that's all it is. You can play it on PlayStation 4, play it on Xbox One if you want it on PC. Yeah.

Also, the default language is Japanese. Nice. Which I thought was really cool. With English subs I assume.

Yeah, with English subs and you can switch it to English. Very cool. Actually, for actually a friend of mine voices in the English ones. Maybe try it out a little bit.

Yeah. Fuck you, Mick. I'm not sure. I'm PS4.

I recommend God Wars on Vita. And we have that now. Before we go, Craymarica 86 wrote it on us on Patreon. Great name, by the way.

Yeah, fantastic. He says, Greetings to you and see my question is for Jullo Chris. Okay. With games like Sekiro that are on Xbox and PS4.

How do you decide which console you're going to play on? This also we should also say for Craymarica 86 that you also play on PC. I do. So how do you decide?

Because I'm all about the PS4, baby. Of course. Yeah. Well, if I get it for free on that platform, I'll play it on that platform.

Right. There's game sharing. That's why I got to make Cry 5 like a friend of mine, a friend of mine who I'm game sharing with on Xbox One had it, but if it's not anything like that, any external like hey, it's free on this platform, it's typically actually straight up. I'm not exaggerating.

Whichever one is currently hooked up to my capture card because I just don't feel like unplugging the HDMI. Which sounds really lazy and it is, but it literally is like hey, whichever one I can turn on the fastest is the thing that I'm getting this on. I got secure on Xbox One because I was playing Dolby Cry recently. That's where I got it.

But I don't really put too much thought into it. It's just another way to play. If it's like maybe a fighting game, I'll typically go for the PlayStation just because the controller makes sense. It's like FPS maybe I'll lean towards the Xbox if it's more of like a strategy kind of game.

They don't really come up with strategy games like consoles as an example. Sometimes I go for PC, but PC is like my least played platform I think. Sure. Just because I work on it and I don't feel like staring at that monitor all the time.

Yeah, I don't get PC gaming. I just don't get it. But to each his own, it's totally fine. It's not how I want to be sprawled out on my couch.

I know you can do that. I understand it for people who don't work on their computers. But yeah, PC gaming not for me, but that's how Chris decides Cry America 86. Thank you for submitting your question.

It's a very in-depth process. I take it. That's what everyone wants to hear. Here's a lot.

Number one, Sony aired its first ever state of play online show which ran for about 20 minutes. Unfortunately for us, however, there was a little consequence when Sean or announced Sony revealed Iron Man VR as a PS VR exclusive coming later in 2019 from camouflage, the team was recently behind Republic. Sony also discussed the PS VR support for No Man's Sky and the upcoming free beyond expansion, which we talked about last week. And a multiplayer-centric procedurally generated action RPG from a robot entertainment called Ready Set Heroes, slated exclusively for PS4.

That's also coming. That reminds me of a little bit of like Fat Princess Adventures, which people might remember came out in 2016 and it actually looks pretty much exactly the same idea. But kind of a cool idea, you're basically playing with a friend on procedurally generated maps against another team. And they're going through the same map that you are and meet at the end in clash.

Kind of runs your casual casks, casks, casks, casks, casks, casks, casks, casks, casks, casks. We'll talk about that again a little while as well as the crashes. Yeah, we've got a last week. We'll talk about this week.

Why not? Well, at the end of that game, at the end of the most levels, you fight over the princess. Right. Which is awesome.

And I mean, this goes back to like double dragon, the famous classic brawler from the 80s. Yeah. When the game ends, you fight each other. If you're playing a two player fight, a game you fight like the two players fight.

So it's super cool that that stuff kind of remains alive. Now, a bunch of released HPR games were also revealed at this particular on this particular stream. It was a big PSVR stream too. Yeah, it was.

They did show a lot. So the game Blood and Truth were just coming from Sony London. We saw that last year for the first time. It was really cool.

That comes out May 28th. So that's pretty close. Mini Mac may have is coming June 18th. Jupiter and Mars is coming April 22nd.

Falcon age is coming April 9th. Traverse saves the universe is coming May 31st. Everybody's got a VR is coming May 21st. That game looks awesome.

Vacation simulator, which I'm super excited about comes June 18th. All those coming to PSVR. Five nights at Freddy's VR is incoming to PSVR at the spring as well. And finally, the brief stream ended showing off new footage from Concrete Genie.

That's the game from Pixel Opus. Pixel Opus released that game back in 2013 or 2014 called In Blind. That was the game that was showing a PlayStation's press conference that year and released at the same time. This is their new game.

Looks really cool. Yeah, it's gorgeous. Chris had brought up the point that it kind of reminds me of that game contrast that was a PS4 launch game, which it does. It also reminds me of that PS3, that of Pure PS3, PSN game called Sideway, New York for people that want to check that out.

So that's coming to PSVR or PlayStation 4 and has PSVR sport that will come out this fall. Days gone. They showed we already know that this coming out next month and they showed more of a comment 11. So that was basically it.

We expected perhaps more. Yeah, but that's what it is. But Douglas Barber wrote it in was and said, Hey, Colin, Chris, I would like to hear your thoughts about the new state of play initiative. Well, I love the spectacle of a big E3 press conference.

I like the idea of these streams happening on a more regular basis, hopefully shedding more light on a wider variety of titles that would usually be covered in a major stage event. So Chris, what did you think of the state of play lasted about 17 minutes? You noted. Yeah, it was fine.

I like E3. I just like to expect to go a bit like eating popcorn and like laugh and ridiculous trailers and like just having knowing that the whole day is just going to be full of stuff. Oh, no, it was a bit underwhelming to me. I wasn't really expecting much of anything.

I was hoping for a medieval announcement of some kind, some gameplay of it. They've not mentioned it for a long time and I don't think it's going to be some kind of killer app or anything. So I don't think they're going to save it for some big thing. Like maybe maybe during E3, they're going to drop a medieval trailer.

I doubt that so highly. I don't know. We'll see. Like, how often are they planning on doing this?

I don't think they've said I was talking to someone online and it was Sammy, a marker actually who owns push where which is really great Sony website, PlayStation website. And he was saying that like people's expectations had basically kind of see you what this was supposed to be. And I'm like, exactly right. Because I guess I expected a little bit more than this, but not much.

And so they do this every two or three months. This is a really effective way to get the games out and to kind of announce small games like ready set heroes has no place on an E3 stage, but it's still something you want to probably show your audience. Right. Yeah, no, definitely.

And now it's true. I'm really safe for the last of us or something like that. This is probably too ambitious. I mean, again, this goes back to expectations.

The one thing I thought they were going to show is a second party exclusive that I know about that they haven't announced yet that they didn't announce. And I don't know what they're waiting for on this. This is somewhat of an open secret with this game is, but I feel like this was perfectly fine. I think it's fine.

Expectations get out of control all the time when I've wanted more sure. Am I concerned that Sony's not saying more at the time when Nintendo and Microsoft are saying a lot? Sure, but I don't know. I think the expectations are high just because they're starting this new initiative at the same time that they're pulling out of E3.

So the assumption is that you're going to get kind of snippets of E3 throughout the year, which isn't necessarily what happened today. We just kind of got a little bit more footage of stuff we already knew about a lot of PSVR stuff, which the majority of people don't really have. It's great for people with PSVR. I think this was a pretty good PSVR showcase because it actually gives people some to look forward to.

But like the show opened with this Iron Man VR game. And I thought, oh, what is this? The Crystal Dynamics thing? And it goes back to kind of the expectations like the Crystal Dynamics is going to show something that's state of play.

Right. Exactly. At least not yet. This is kind of the proof in the pudding, right?

I assume now they're going to show what their partners are going to show what they want to do. Yeah. And so we're going to have some cool games coming out and we want to kind of showcase what you have. Yeah.

So yeah, do we want more? Do we expect more? Do I think that they're all going to be like this? No.

I think some of them will be longer. I think some of them are going to be very robust. And we also have to remember what I said earlier, which I think is true a few episodes ago, which is I really think Sony is setting up PSX every year is being like the time when they're actually going to like make big announcements. I think that's super smart.

And of course, it's games, games, games, games, show, there's a bunch of things they have to navigate. It's not surprising as to what this ended up being. I mean, like an Nintendo Direct and Inside Xbox are also either completely boring and not worth paying attention to or what the hell that's a crazy ridiculous announcement that's so cool. And it's typically just kind of middling most of the time.

I'm fine with it. Me too. Keep your expectations and check out there and also going to the future knowing that the next one might not be like this might be longer again. It might be more, you know, full of games that you want to hear.

But yeah, nice PSBR showcase, which is cool. But I don't know. We knew about most of the PSBR games. Now they have release dates.

But also, you know, PSBR only having a few million units in the wild. I really do assume that most people watching it probably weren't impressed. And I don't blame you. But what do you want?

You know, I think it's cool to show kind of the B tier A tier games in their own little videos and say everything later. And by the way, not every Nintendo Direct. They're in the direction just like this. No, exactly.

Yeah, planning actually. I'm excited about the country. Genial actually pixel opposite of the town of the team. It's been a long time.

It's been almost five years since the release of games. Yeah, I thought there's going to be way more state of place up to talk about that. That's it. Yeah, that's all there is.

So let's move on to the news that already happened this week that we can talk about or last week. Number two, for many months, a persona five related project called Persona 5 R had been teased. There were a lot of theories as to what this was. But the dominant theory was that it was either a game of the early or launch of the game on other platforms.

As it currently a PS works in the West, it's also on PlayStation 3 in the East in Japan. Well, now we know what the game is. Publisher Atlas has revealed that Persona 5 R stands for Persona 5, the Royal, and it's set for launch again on PS4. What's unclear is whether this is an entirely new game or just a substantial expansion of perhaps both.

More information was promised on April 24th. So basically it shows off a new character in this world. Yeah, it really remains to be seen what it is from my perspective. Seems like it's going to be some sort of like expansion.

I don't know, but we'll find out more in April. Should have been a racing game persona racing game. Yeah, why not? They have persona.

They have three persona rhythm games. So why wouldn't they do? I forgot about that. One for three, one for four, one for five.

So why wouldn't they also do that for a racing game? A car race around. So there's that number three. Konami has made a surprising series of announcements that will be especially pleasing to old school gamers.

Konami turns 50 years old this year and to celebrate the releasing three collections of the retro games. The most imminent release, the arcade classic selection comes to PS4 on April 18th and will include the following games. Haunted Castle, Typhoon, Gradius, Gradius 2, or Gradius and Gradius 2, Lifeforce, Thundercross, Scramble, and Twinbee. Thankfully, Konami seems to be intent on putting more work into this question than they did with the Symphony of the Night Rerelease as quote, a bonus ebook will launch alongside this question as well as others with interviews, art, and more.

So that's pretty exciting. Speaking of other collections, the Castlevania Anniversary Collection will come in early summer of this year and will also include eight games, though only four have been revealed as of now. NES is original Castlevania as well as Castlevania 3 Dracula's Curse, Castlevania 2 Belmont's Revenge from the Game Boy and Super Castlevania 4 from the S&S. The Contra Collection will launch in the summer after the Castlevania Collection will also include eight games and we only know four of them right now.

The original Contra, Super Contra, Super C, and Contra 3, the Alien Wars. Super exciting for me. Very excited about all this. Very excited.

Can't wait. Yeah, Konami actually got an other ass. I know, very exciting stuff. We talked a little bit about the Castlevania Collection last week because they kind of some rumors that leaked about that are listening.

So now we know that that's real. Castlevania 2 with Simon's Quest on NES, and there's no word on if that's going to be coming, which is disappointing. That is basically one of the very first open world RPGs. I'm sure it's going to be in there.

I hope so. I'm sure they haven't announced all of them yet. I hope so. I really hope so.

It'd be weird if they didn't put Simon's Quest in there. What a game. I love Simon's Quest. I know that Simon's Quest.

I haven't really played that many Castlevania games. Very underrated. Although it's cool that they're supporting the Game Boy in Belmont's Revenge. Yeah, that's weird.

Yeah. You don't normally see that. Jason Pettit wrote a note on Patreon because he said, What's up? With Konami dropping some dope collections soon, what are some other collections you would like to see from other companies?

This is fun, man, because Capcom, now Konami, and others are really, like you said, getting off their asses and really giving us what we want. And now they can put these collections out in perpetuity because we'll be able to grab backwards through generations of grabbing them. I think that's really fun. Castlevania is the one I wanted.

And if Konami continues on this trajectory, what I think would be really fun is for Konami to release the Castlevania Metroid Game starting with Circle of the Moon, which came out in 2001, all the way through what Order of Ecclesia in 2008, to have those on a collection with Clatt and trophies and everything like that. And I mean, that would be very exciting for me. Yeah. Really, really exciting.

Anything coming to mind for you? I mean, the Mega Man collection and Castlevania collections all I could have personally wanted. Yeah, right. So what else can you possibly give me?

Dragon Quest, perhaps? Dragon Quest, will actually be pretty nice. Maybe an APIS game collection? That's just the first one.

And then we're good. I think they call that PS1 Classic. That's on PS1 Classic, right? It is on PS1 Classic's on PS3.

You can play it on PS3 versus X. It's not been released at all since, which is weird because it's such a seminal like DualShock game. Yeah, but agreed. Fine.

Agreed. Whatever. Number four. A Stranger Things video game is launching on PlayStation 4 and elsewhere and will launch on July 4th.

The same day the popular Netflix series start season begins. According to a brief trailer release, it's an action-adventure game with nearly another playable character. And it looks super cool. The game is being developed by StudioBonesXP, which previously created a Stranger Things game for iOS and Android.

This appears to be the team's first console release. What kind of Stranger Things game even be if it's not like a telltale kind of thing? I think it's isometric and it's like an action-adventure kind of, more adventure kind of game, I think. Right.

Pointing click could be pretty cool. Yeah, so pretty neat. If you guys are excited about Stranger Things, I still don't watch the second season of Stranger Things. It's fine.

It's not bad. Dude, I love the music. I like the whole sequence of music is like. The aesthetic of that show in general is like really good.

It's really good to accept that one. It's like what the heck is this? It just turns into X-Men for a second. Do they get back to Barb?

No, she's dead. I don't think we're going to find justice for her. Nah. Justice for Barb.

Barb is like, Meg from Family Guy. Nobody cares. She's just there to be abused. Seems to me a lot of people didn't care.

Well, I guess not though. Yeah, the universe revolves around me as we've established. Number five. Seconds RGG Studio, the team responsible for the Yakuza franchise of games, has revealed that the character of Kiyohai, Hamora, one of the characters in the upcoming KES4YO, will be replaced.

As you recall in last week's episode, we noted that the Japanese actor who portrayed the likeness and Japanese voice of the character was implicated in drug-related charges in Japan, which is significant in that culture. As a result, the game was completely pulled off of retail and digital shelves in the country, and put it west in release in jeopardy. However, the game is still arriving on time in the west on June 25th. So we'll take that just to replace this person's model.

Wait a minute. I didn't know they had it. They used his likeness? I guess so.

And so, yeah, for people that didn't listen to last week's episode, this particular voice actor in Japan was implicated on some cocaine-related charges, which is extremely serious in Japan. He's, I guess, a significant voice actor in Frozen in Japan, and so in Kingdom Hearts 3, which they're replacing all of that. And then they literally took the game off of shelves in Japan because he's in it. That's crazy.

I guess they're going to replace him and put him back in. I know they had it. They used his likeness. They're replacing his model?

I guess maybe it's just, you were just so much just his face. Yeah. Just like a Canadian guy? It's just way, a lot of work.

We don't give a shit. I'm going to tell you right now, no one cares. Nah, I can't tell you. No one in Japan even though.

Yeah, probably not. Number 6. The MPD group has revealed the best-selling games in America this time for the month of February, 2019. The best-selling game of the month was Anthem, followed by Jump Force, Kingdom Hearts 3, Far Cry New Dawn, and Red Dead Redemption 2.

Other notable games include Resident Evil 2, Remake A 6, Metro Exodus 8, and Spider-Man 20. However, these numbers include all skews and all versions. The top 10 best-selling games on PlayStation 4 alone only for the month in order. Anthem, Jump Force, Kingdom Hearts 3, Red Dead Redemption 2, Resident Evil 2, Remake, Metro Exodus, Far Cry New Dawn, NBA 2K19, Call of Duty Black Ops 4, and Spider-Man.

Kingdom Hearts 3 is 2019's best-selling game so far, followed by Anthem, Resident Evil 2, Remake, Jump Force, and Red Dead Redemption 2. So it goes to show you that, I guess. Again, get out of your bubbles. We all have to get out of our bubbles.

Anthem is selling extraordinarily well. Yeah. Whether or not people are enjoying it 10 minutes after they play it is another thing entirely, but it seems to be doing very well. So let's jump force and jump force hasn't been reviewed super well and selling super well.

I mean, I don't know. I remember when I was a kid, I would get games off all the time, or software etc. When I was a kid, and I'd be like, hey, what's that? It's got a cool cover, I'll buy it.

I feel like it's kind of the same now. I feel like kids are still that way. Yeah, definitely. I have an anecdotal example of that.

My nephew who listens to the show Declan got in touch with me through my mom last year. So they were in GameStop and they were buying that Assassin's Creed. What is that game? Assassin's Creed is like a side-swrolling Assassin's Creed game.

Chronicle, something like that. Yeah. No, no, no, no. Like those games are awful.

They're sidesquare. They came to feed and I wanted to play them and I liked them and I'm like, oh my god, this game sucked. And so I warded them off with that because the box art was cool. And you got sold on the box art.

So yeah, people still, even in this age of the internet where you don't want you to do videos and all that read reviews, still going to buy whatever. Whatever you want, whatever feels good. Do whatever feels good. It's a dangerous one.

Number seven, control the upcoming game from Remedy, the typically Xbox affiliated studio behind Island Wake and Quantum Break. Now has a release date. The game will launch on August 27th and will be Remedy's very first foray on the PlayStation hardware since it's brought its famous Max Payne franchise in PlayStation 2 back in 2001 and 2003. Control is being published by 505 Games and seems to be in the same supernatural realm that Island Wake and Quantum Break explored.

I'm excited. I like any game with telekinesis in it. Mention the Seattle game does. Yeah, it doesn't make anyone cares about this game, which is a real shame because no one really seemed to be cared about Quantum Break either.

I don't know. I mean, I think that they're very capable studio Remedy. But we'll see if PlayStation gamers in particular take it to them. They don't make bad games.

They just make games with like a weird kind of like, there's an acquired taste for those games for sure. Like Max Payne is just like, just jumping around slowly falling at people and shooting a ridiculous amount of bullets before we get the ground. And it sounds like action pack, but it's actually kind of like clunky and like hilarious. They're a great studio.

Like, yeah, we'll see what they have waiting for us. Number eight, a new Lord of the Rings game has been announced. It's called the Lord of the Rings Golem and it's being developed by German studio data entertainment in unison with a new Tolkien related company called Middle Earth Enterprise. Awesome.

It's new out in 2021. And what's most notable about it is that it's announced and it was coming to PC as well as quote all relevant console platforms at that time and quote, in other words, the PlayStation 5. Yeah, for sure. So you get to play as golem.

I mean, if that's what you want, that's what you have. I'm excited. Can you imagine a golem based Lord of the Rings battle royale? No.

100 golems drop out of the middle earth. I hope that's what it is. Yeah. One can dream.

But anyway, exciting because this is one of the first references to next gen games in announcement. Yeah. Also, one of the Rings games are actually pretty good for when I remember back in the even now. Yeah.

The one of the shadows of Mordor games are widely very widely but very highly held. Yeah, for sure. And I remember back in the day, return to the King was like a movie based game. It was actually super good.

You should actually play it. It was an obvious to an Xbox. Yeah. Really good game.

Actually. Number nine. A mother so ago, we relayed word that Bandai Namco was publishing a game called Rad as leak by trademark filings. Additionally, due to the trademark logos, we knew that the game's title likely referred to nuclear radiation.

Now we know that the game is an indeed its coming to PlayStation 4. Yeah. It's being developed by the most unusual team imagine will considering a subject matter, double fine productions. The guys behind Brutal Legends stacking headlander and costume quests and much more rad is about an apocalypse that happens after an apocalypse already occurred.

And it's a really action roguelike being published by Bandai Namco. More information including a release window is still forthcoming. You guys go watch a trailer. It looks really very much like a double fine game.

I actually haven't seen the trailer. It's very much a double fine game. It looks like a double fine game. I said I dig that just because the subject matter you would expect a certain thing.

I certainly expected a certain thing out of that when I saw them like, I was in an open world, whatever, you know, and Bandai Namco seems to be discovering or getting in bed with lots of different interesting people there in bed with super massive games. For instance, the guys in the game were gone. Now they're in bed with double fine productions. They're standing a little bit.

Yeah. So they seem to be feeling out and trying new things which is exciting. And you know, I like double fine a lot. That game had landed.

Did you play that game or? I play headlander now. I play costume quests and Brutal Legend and like a little bit of a new game. So yeah, double fine for people that don't know San Francisco based studio run by Tim Schafer.

They make a lot of different games and a lot of different kinds of games which is cool. Headlander came out. I think at the end of 2016 and it was a Metroidvania that was really, really unique where it took place in a space station and your head came off your basically just a head that can float around. And you would attach to people's bodies to do certain things and get around the map.

It was really, really clever. And I like it a lot underrated understated game that no one talks about but you guys should go check that out if you want. So yeah, rad coming out and no undetermined time in the future. Number 10 2004 is Vampire the Masquerade Bloodlines the popular PC centric RPG is getting a sequel appropriately called Bloodlines 2.

For those unaware the PC game is actually based on the vampire the masquerade tabletop RPG game. The original game was published by Activision and released by Troika Games. While Activision still obviously exists, Troika actually went under the year after the original Bloodlines launched. So publisher Paradox Interactive is stepping into the fold using one of its fully owned studios, Hardsu Labs, to create the game.

Hardsu Labs is best known for its FPS Blacklight Retribution which came to PS4 back in 2013. Bloodlines 2 will launch on PS4 in 2020. Do you have any attachment to Vampire the Masquerade? This is a really popular thing with PC gamers back in the day.

Yeah, no, I never played it but I saw a lot of people flipping out about it. It was like crazy. That this was even happening to people. Which I guess it is a sequel to a game that hasn't been referenced in decade at the point.

Right, right, right. So I mean, awesome. I'm interested to see what it is. Me too.

I've never played Vampire the Masquerade though. Yeah, me neither. Sounds and looks pretty cool. So you guys can look forward to that in 2020.

Number 11, Liveish Strange 2 is the final three episodes having the epic release by publisher Square Enix and developer. Don't not have revealed specific release dates for episode 3, 4, and 5. Episode 3 will launch on May 9, episode 4 on August 22, and episode 5 on December 3. Liveish Strange 2 is first episode of launch back in late September of last year.

While episode 2 came out in January of 2019, meaning the 5 episodes will span about 16 months on the release calendar. Liveish Strange 2 is of course the follow-up to the popular Adventure Series of Life is Strange which launched across 5 episodes back in 2015, too much critical acclaim and commercial success. Don't not also release the 2013's Remember Me as well as the RPG Vampire just last year which a lot of people seem to be or seem to dig. This is a game I need to play at Vampire.

I've been hearing a lot about this, V-A-M-P-Y-R. It's supposed to be really good. I have it and I just haven't played it. I don't know why.

Don't not also add another adventure game called Twin Mirror set for episode 1 on PS4 beginning this year as well. They're doing their thing. Life is Strange 2 is still a game I need to do a very highly regarded game that I really would like to play at some point. I've seen a lot of people stream it, so that's enough for you I guess.

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Frequently Asked Questions

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This episode is 1 hour and 32 minutes long.

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This episode was published on March 29, 2019.

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We're barely through the first quarter of the year, but the new releases keep piling up. This week, Sekiro: Shadows Die Twice joins the fray (and many others' backlogs), and we have a word or two to say about it. But after catching up on what we've...

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