Skip to content
40. The Les Miserables Barricade episode artwork

Sep 28, 2015 1 hr 34 min

40. The Les Miserables Barricade

from Up Up Down Down Hosted by Allen Pike and Nigel Brooke

We’re back for Season 2! Game designer Bobby Ross joins us to talk level design. We talk about the process of designing levels, lighting technology in 3D games, how to create balaced PvP, invisible walls, and other challenges of level design. Afterwards, we talk about what we liked at PAX. Bobby Ross’ game design tutorials Uncharted 4 trailer from E3 2015 Battleborn Unreal Engine 4.9 release notes Orcs Must Die Darkest Dungeon Kingdom, a pixel art adventure Distance, the craziest indie megabooth exhibitor Mini Metro Keep Talking and Nobody Explodes Gang Beasts

Episode details come from the podcast's RSS feed.

Embed this episode

We're back for Season 2! Game designer Bobby Ross joins us to talk level design. We talk about the process of designing levels, lighting technology in 3D games, how to create balaced PvP, invisible walls, and other challenges of level design. Afterwards, we talk about what we liked at PAX.

Ready to play

40. The Les Miserables Barricade

0:00 1:34:39

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of Up Up Down Down?

This episode is 1 hour and 34 minutes long.

When was this Up Up Down Down episode published?

This episode was published on September 28, 2015.

Can I download this Up Up Down Down episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.