#400 | My Computer Is Future Shockin' episode artwork

EPISODE · Mar 2, 2026 · 4H 48M

#400 | My Computer Is Future Shockin'

from Sacred Symbols: A PlayStation Podcast · host Last Stand Media & Studio71

While the wider world continues to embrace ubiquitous access for their digital products, compelling rumors indicate Sony might opt to go in the other direction. This is particularly surprising considering their pursuit of success on PC, openness in publishing on Nintendo Switch, and the shocking move to bring Helldivers II to Xbox. Then again, the numbers speak for themselves. It appears PlayStation has grossed somewhere between one and two billion dollars in total from their PC releases dating back to 2020, a comically small sum compared to their greater gross over that time, and an amount of money that may simply not justify further jeopardizing their closed ecosystem. Are we about to snap back to the old way of doing things? Many PlayStation fans will be pleased, if so. Plus: Wolverine gets a September release date on PS5, Horizon: Hunters Gathering and Marathon revel in concurrent playtests, Death Stranding 2 is coming to PC very soon, French publisher Nacon declares its insolvency, and more. Then: Listener inquiries! Can Sony's first party teams truly be blamed for pitching games-as-a-service when it was clear that's what leadership wanted? Could it be possible that the secret Santa Monica Studio, Cory Barlog-directed game is Uncharted? Is Resident Evil 9's 10-12 hour runtime a selling point or a detriment? Will Sacred Symbols go another 400 episodes, or perhaps even 4,000? This episode is sponsored by BetterHelp. Give online therapy a try at ⁠https://www.betterhelp.com/symbols ⁠and get on your way to being your best self Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:34:10 - New merch drop!0:46:42 - Reflecting on 400 episodes1:00:10 - Favorite part of doing the show1:13:26 - 420 special?1:14:25 - capspiracy1:15:39 - USA GOLD1:26:16 - triple space1:27:49 - 100 chicken nuggets1:39:16 - Chris on Bluepoint1:56:17 - Saint Slayer release date2:01:35 - Wolverine release date2:09:17 - Sony walking away from PC gaming?2:33:09 - Horizon Hunters Gathering beta this weekend2:36:52 - Marathon cheaters will be banned permanently2:45:08 - Death Stranding 2 PC specs revealed2:48:01 - Nacon is insolvent2:50:29 - Marvel Maximum Collection revealed3:02:46 - New NieR game?3:06:12 - Yves Guillemot interview3:11:17 - Koei Tecmo reorganizes3:13:08 - March PS+ Games3:17:50 - January sales data3:23:27 - What We’ve Been Playing3:39:34 - Did PS Studios really choose live service games?3:55:00 - Could Cory Barlog’s next game be Uncharted?4:05:40 - Softball interviews4:19:45 - 10–12 hour games4:24:30 - How to use guides4:28:11 - RNG in games Learn more about your ad choices. Visit podcastchoices.com/adchoices

While the wider world continues to embrace ubiquitous access for their digital products, compelling rumors indicate Sony might opt to go in the other direction. This is particularly surprising considering their pursuit of success on PC, openness in publishing on Nintendo Switch, and the shocking move to bring Helldivers II to Xbox. Then again, the numbers speak for themselves. It appears PlayStation has grossed somewhere between one and two billion dollars in total from their PC releases dating back to 2020, a comically small sum compared to their greater gross over that time, and an amount of money that may simply not justify further jeopardizing their closed ecosystem. Are we about to snap back to the old way of doing things? Many PlayStation fans will be pleased, if so. Plus: Wolverine gets a September release date on PS5, Horizon: Hunters Gathering and Marathon revel in concurrent playtests, Death Stranding 2 is coming to PC very soon, French publisher Nacon declares its insolvency, and more. Then: Listener inquiries! Can Sony's first party teams truly be blamed for pitching games-as-a-service when it was clear that's what leadership wanted? Could it be possible that the secret Santa Monica Studio, Cory Barlog-directed game is Uncharted? Is Resident Evil 9's 10-12 hour runtime a selling point or a detriment? Will Sacred Symbols go another 400 episodes, or perhaps even 4,000? This episode is sponsored by BetterHelp. Give online therapy a try at ⁠https://www.betterhelp.com/symbols ⁠and get on your way to being your best self Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:34:10 - New merch drop!0:46:42 - Reflecting on 400 episodes1:00:10 - Favorite part of doing the show1:13:26 - 420 special?1:14:25 - capspiracy1:15:39 - USA GOLD1:26:16 - triple space1:27:49 - 100 chicken nuggets1:39:16 - Chris on Bluepoint1:56:17 - Saint Slayer release date2:01:35 - Wolverine release date2:09:17 - Sony walking away from PC gaming?2:33:09 - Horizon Hunters Gathering beta this weekend2:36:52 - Marathon cheaters will be banned permanently2:45:08 - Death Stranding 2 PC specs revealed2:48:01 - Nacon is insolvent2:50:29 - Marvel Maximum Collection revealed3:02:46 - New NieR game?3:06:12 - Yves Guillemot interview3:11:17 - Koei Tecmo reorganizes3:13:08 - March PS+ Games3:17:50 - January sales data3:23:27 - What We’ve Been Playing3:39:34 - Did PS Studios really choose live service games?3:55:00 - Could Cory Barlog’s next game be Uncharted?4:05:40 - Softball interviews4:19:45 - 10–12 hour games4:24:30 - How to use guides4:28:11 - RNG in games Learn more about your ad choices. Visit podcastchoices.com/adchoices

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#400 | My Computer Is Future Shockin'

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Big Old Life: Heather Blackbird interviews people on planet earth. Heather Blackbird loves asking questions. This podcast is a learning experience. Join me, Heather Blackbird, as I talk to people about their lives. Frequency of new episodes is a little all over the place and I'm learning as I go. Big Old Life is a small way of talking about the vastness of life, one person at a time. If you are reading this or found this podcast it's probably because someone you know gave you a link to it. :) Explicit Tales Of A Superstar DJ The Insomniac Spun seemingly out of nowhere from her complacent life in the corporate world, turned seemingly overnight from 16-Hour shift work and into the life of a literally starving artist and working musician, The Protagonist navigates her supposed rise to fame and superstardom on a journey through spiritual awakening, coming-of-age, and intimate self-realization--guided by an omnipresent force and equipped with the power of love, magic, and music. {Enter The Multiverse.} [The Festival Project] The Festival Project, Inc.™ is a multidimensional multimedia platform which encompasses exploratory and artistic social personifications and expressions on cosmic theory, spirituality, growth, health & wellness, philosophy and theoretic dynamics in entertainment such as music, design, film, television, radio, dance and festival culture, art, fashion, literature, and science. The Festival Project™ and its subsidiary Non-Profit, The Collective Complex © aims to challenge modern artistic and philosop Explicit Bitcoin Is Dead Trey Carson Welcome to Bitcoin is Dead, the ultimate Bitcoin variety show where host Trey takes you on a journey through the ever-evolving world of Bitcoin. Each episode brings new personalities, fascinating locations, and insightful conversations with politicians, educators, and innovators shaping the future of Bitcoin. Whether you're a seasoned Bitcoiner or just starting your journey, tune in for thought-provoking discussions, unique perspectives, and a deep dive into the ideas and people driving the Bitcoin revolution. Explicit The Sacred +Profane Podcast nephtaragrace The Sacred + Profane Podcast is a provocative conversation dedicated to cementing a better future for all. We specialize in unpacking the nuances of what is considered sacred and profane, particularly focusing on sex, death, and all that pertains to the circle of life. Our aim in focusing on such ”taboo” subject matter is to demystify what is unconscious, bring to light what has been known for centuries as ”the occult,” and empower the rapid transformation that is occurring on the Planet. Explicit

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This episode is 4 hours and 48 minutes long.

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This episode was published on March 2, 2026.

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While the wider world continues to embrace ubiquitous access for their digital products, compelling rumors indicate Sony might opt to go in the other direction. This is particularly surprising considering their pursuit of success on PC, openness in...

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