42: Development Hell episode artwork

EPISODE · Mar 9, 2012 · 56 MIN

42: Development Hell

from Famicom Dojo Video Game Podcast · host That's Orange, LLC

There's something to be said for a game missing its release to make it more awesome, but after a while there's the law of diminishing returns. Then there's also the trap of trying to make everything SO MUCH MORE awesome than anything else out there, you keep changing things -- even things that have or should be long since settled -- that you enter the inferno known as "development hell" where ideas both good and bad go to eternally torment fans and developers alike. Sean and Vinnk discuss Duke Nukem, the fate of Silicon Knights and their dedication to Too Human that took them under, and how Rare going to Microsoft Studios changed the company forever. "RPG" theme song by the Imari Tones: http://imaritones.net This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.

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42: Development Hell

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This episode is 56 minutes long.

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This episode was published on March 9, 2012.

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There's something to be said for a game missing its release to make it more awesome, but after a while there's the law of diminishing returns. Then there's also the trap of trying to make everything SO MUCH MORE awesome than anything else out...

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